frolik
Bass Invader
Hi wub,
I've just checked out the updated version, and after a few more plays, I like it!
I think you need to add a title screen that says about the red / blue / grey powerups otherwise you kinda treat it like a conventional shooter and don't last long.
The main gripe I have is that the asteroid field is so hard to see especially when they sneak up behind you. I'm on a FLU and they tend to merge with the background rather too much. Hows about adding a brightness / gamma control somewhere?
Does the L+R buttons do anything other than rotate your ship? Nice touch btw
The animations are lovely and make it shine, especially the baddies bullets. Hows about some more interesting graphical effects to jazz it up a little? maybe some sparks out of the ship when you shoot or something. or the odd bit of debris floating among the baddies.
I apologise if I didn't test it enough when I first tried it, I'll definately give it some more time now, and I plan to do a full review at some point
cheers
I've just checked out the updated version, and after a few more plays, I like it!
I think you need to add a title screen that says about the red / blue / grey powerups otherwise you kinda treat it like a conventional shooter and don't last long.
The main gripe I have is that the asteroid field is so hard to see especially when they sneak up behind you. I'm on a FLU and they tend to merge with the background rather too much. Hows about adding a brightness / gamma control somewhere?
Does the L+R buttons do anything other than rotate your ship? Nice touch btw
The animations are lovely and make it shine, especially the baddies bullets. Hows about some more interesting graphical effects to jazz it up a little? maybe some sparks out of the ship when you shoot or something. or the odd bit of debris floating among the baddies.
I apologise if I didn't test it enough when I first tried it, I'll definately give it some more time now, and I plan to do a full review at some point
cheers