You can't really do darker than black. I guess it could be textured like the grey logo plate or plain black. There will be some contrast anyway since you can't get the exact same reflectance but I don't see an issue with it, it can even look better.I'm not sure I'm too keen on a logo surround that's darker than the case. Plus also, unlike the case itself, it's designed to be shiny. I'm wondering what a polished lead colour would look like now.
There is more than one color on the lid because of the light, I had to choose a grey, I could have chose a better average but I did it on purpose. It's just an example I'm not skilled in editing photos.Are you admitting a problem with your render then? I guess because you've made it rgb0,0,0 or thereabouts the only way to do it in reality would be to make it out of vantablack, which as I say I wouldn't be in favour of anyway.
Then I maybe prefer black (same color as plastic, less contrast), but I don't care.Only parts that have ugly discolorizations will be coated.
The nubs, shoulder buttons and stylus will not be coated and therefore will be black, so yeah, we will have a contrast there
You realize you can mod your Pyra once you receive it right?
Well, I'm not averse to some contrast between the logo plate, but I can see what some people mean when they complain about the degree of contrast between the case and the logo plate. As I said in a post earlier on this page, I'd like to see something that similutates a dark metal such as lead in that space to see how that looks.There is more than one color on the lid because of the light, I had to choose a grey, I could have chose a better average but I did it on purpose. It's just an example I'm not skilled in editing photos.
Vantablack doesn't exist on a screen. If we don't choose black it'll be hard to choose between the large scale of grey.
The case is black with some reflections due to the coating, I believe if we choose black there will be a contrast between the logo and the lid depending on the lighting.
Which color would you like ?
Thank you much for this. I may do that. Though it'd be hard to protect the translucent logo which is sticked to the logo plate from the paint.You realize you can mod your Pyra once you receive it right?
I mean, your black logo mod is as easy as:
1) Buy a can of matte black spray paint and masking tape.
2) Disassemble the logo plate or just use masking tape to cover the area surrounding it.
3) Clean the surface.
4) Apply a pair of matte black paint layers, 10min. dry time between them.
5) Let it dry for a few hours and remove the tape.
Done and for just a few bucks.
"But the paint will chip/get scratched/whatever..."
If you do it well and don't play soccer with the Pyra, it won't. But you could also use some high performance paint/coating, like the one designed for brake caliper coating, for instance:
That is really easy to apply and extremely resistant, and it looks like they also make Rose Gold, doesn't have to be black...Code:
Edit that's rim coating, the caliper one:
But I bet you can find it locally on any car-shop.Code:
I don't know how to do it. I tried to bucket fill the area with black and opacity at 98% but it's not very good. Here is a gimp file with the logo plate selected if you want to try or if anyone want to play: LinkI just tried to simulate it in GIMP, but using the magic paint brush I had trouble selecting the entirety of the simulated metal plate. But I now think that a colour with a luminance of about 25% across the plate might be the thing I was trying to obtain, if you'd be kind enough to do that for me.
Yup, a fast Gimp concept:
If you're seriously considering crowdfunding such a thing you should probably make a new thread for it. You'll get better visibility that way.Thank you much for this. I may do that. Though it'd be hard to protect the translucent logo which is sticked to the logo plate from the paint.
It'd still cost more than a 10€ logo plate. We need 30 people willing to buy, for the logo plate to cost 10€ by the way.
I just took a brush, set the size bigly huge and painted all over the selected area. It's not realistic looking, but it gives an idea of what I was thinking of at least. Some way of using a tint of the original texture might indeed be better, but I haven't tried that yet: