Christoph.Krn
Advanced Member
What would work for both cases would be to say that the image has to be 800x480, but also has to work equally well when scaled down to exactly 400x240. This way developers could choose between (at least) two sizes.Depending on what is ported, some may prefer to be able to choose between 800x480 and 640x480?
If it's a windowed application probably neither makes sense, so probably one should allow to resize it to whatever is reasonable (as long as it does not bypass the idea of a splash screen).
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