j0e
Member
- Joined
- Jul 9, 2011
- Messages
- 153
Also, it's totally possible to add your own wall textures and weapon sounds right now. Sounds are the easiest to modify - simply go into the media/sounds directory and check them out. Textures are a little more difficult - even though everything's now loaded externally, I'm still using Yeti's archaic formats for models, sprites and textures (which made sense at the time, what with it being a GBA-aimed engine). I'll write up a little guide on how to do it later but it basically involves making an image with a load of 128x128 textures, converting it to 256 colour and then importing it into the game using the editor. I recommend you download the Windows package (if you haven't already) and have a look around - I did all development on Windows before compiling on Pandora.
Star trek-inspired level, eh? You may need some source code editing ability if you want to add/change things such as weapons, monsters etc.
Star trek-inspired level, eh? You may need some source code editing ability if you want to add/change things such as weapons, monsters etc.