The starting countries were listed from south to north
Morgal, Chaika, Farhel,Victoria, Corpis.
beginning of the revolutionary war, the three countries remaining.
Chaika, Victoria, Corpis (Which was basically enslaved by Victoria.)
After the war Chaika, West Victoria, East Victoria, and Corvus.
So every country has its own varied history which ties directly into the creatures most common from it.
Morgal was common for Mages, Satyrs, and Bonts. (An anthromorphic species that was enslaved almost instantly after the tribal days before the monarchies)
Farhel was led entirely by Vampires and higher more "original" species called broods, also many native species of bonts and satyrs, ghouls (after the second war that took out Farhel officially.)
Chaika was known for Werewolves, Mages and Humans.
Victoria is known for Humans.. and had/still in the west has a tendency to destroy any other species (However human bloodlines were bred out quickly due to mages living longer and having powers and such. Victoria basically signed its own death by forcing breeding with mages instead of burning or beheading them. Which made for better inquistioners, but at the same time made Victoria no longer pure.)
Corpis/Corvus: Mages (specifically nercomancers, with white hair and paler eyes as the norm.), Demons (A species not from this world looks humanoid (or mage-iod in this worlds case :lol: ) .. usually have white hair and very varied coloured eyes.. Violet, Red,Blue, Gold, Yellow Orange, Etc. Not originally from the world, from a place that's tied to world and often used with swearing called the DeVoid.), Satyrs (Theres a hidden valley were a female society of satyrs live)
Each nation has its own philosophy towards life and tolerances of other races.
Corvus: A nation after such oppression just declared F it and rewrote its social code and norms, Sexuality and racial prejudices are not really present, social expectations and norms are kind've tossed out the window as the society focused on freedom of life. Love and Romance are a topic most associated with Corvus and fierce military tactics due to the war still leave this nation feared to this day.
West Victoria: Highly racist and religious state which was isolated from the world, instead of being torched and burnt off of the map during the war. Other species like bonts are usually killed on sight there and crime is very prevalent and ignored by the government, West victoria is literally a hell hole right now.
East Victoria: A nation trying to recover from the damages done by West Victoria. the actions of the west have negatively affected the east in numerous trade. East is more open then the west, but some stigmas left over from the west still exist. Racism and distaste of species are still present and many people there detest the other nations in the wars.
Chaika: an industrial nation that has a very clear line from the poor and rich. Political scene is very divided and people have stigmas against everything. Culturally more open then Victoria but not as free as Corvus. Bonts still have issues with racism, and the economy is constantly being altered by numerous banks and corporate monopolies are constantly causing issues for the populus. The nation struggles with self and has love/hate relationship with Corvus. Interspecial relationships are not looked kindly upon in Chaika, same with homosexuals.. They don't openly admit they hate them but at least they're not lynching and burning like West Victoria :blink:
Technology.
Steam engines are the dominant form of engine. The Automobile hasn't been invented same with airplanes, Zeppelins and trains are common forms of public transportation and horses and carriages are very prevalent. Electricity is present and has been for a few hundred years, AC current is the dominant form but most places still use gas powered lamps and stuff. Electricity is only used in heavy industrial applications or a place were electric lights are worth the cost, or efficiency.
Steam hybrid electric motors very common in many industrial places. Many things however are being combined with magic to create really crazy stuff.
Flint locks are still being used strictly due to their hand made abilities which makes it hard for certain species of mage to screw with them. Even conventional bullets as we know them today are rare and instead the needle gun cartridge was used because it had a greatly reduced chance of exploding in your face, by being tampered with magic.
h34r: Pin fire weapons are also used and such, but anything that is mass produced is easier to disassemble where it stands in a gun fight against a technomancer. (Yes dueling is legal in every nation... however there are many duelists who make burials occur with a slightly shorter closed, casket.)
Guns,swords and blades are common amongst the average citizen in many nations. In Corvus especially. There's a "Successful" crime statistic in that nation because usually the person committing the crime doesn't stand a chance against their victim.
Agriculture is very dominant but industrialized with steam tractors and other such equipment. Much of the land expansion has not happened. Many of the big cities just expand around themselves (preferring to reuse old buildings then build new ones,) and new towns and cities don't sprout up leaving many of the nations with large vast regions of land unused or even unexplored. Mages as a group just aren't that interested in reaching out into the wilderness and instead want to learn the world directly around them and improve it. They have little desire to conquer or colonize. that's why its gonna be another 200 years before they discover another continent.
Magic: As mentioned earlier mages have a tendency to do magic, but its based upon their genetics. Electromancers, Pyromancers, Geomancers, Nercomancers, Etc, etc all are able to do their form of magic depending on their genetics. Some mages can't do magic due to having blood mixed in incompatible ways. Potions enchantments are present due to them all being side effects of the powers left over from the influence of the DeVoid.
The DeVoid, Imagine a place in between dimensions of every parallel dimension at the centre of the universe in every one, and was the result of three infinite big bangs across the infinite realm of parallel universes. A world were MC Escher like physics exist, time is borderline irrevelant,and many creatures have the ability to alter the fabric of reality as they see fit. It is a dimension of sheer power and balance. Everything is kept in check between two sides of powers called courts, White and Black, Light and Dark, The court's represented power is equal and a courts reign lasts for millions of years, if a court is changed it has drastic effects on the universe causing shifts in the fabric of reality. Since the kings and queens of the courts have the power to mess with the fabric of the universe if they see fit, though many of them care little about what goes on other then in the DeVoid many take a liking to the affairs of mere mortals and some times they threw monkey wrenches, or alter the path of history in order to preserve something they see fit. Not many people have made it to the DeVoid since its influence is corrupting and will alter or kill any most anything it touches (exception are beings or species that originated from the DeVoid). Energy from the DeVoid that is not bound to a court (Or from a fallen court that no longer exists) will destroy and counter anything from the DeVoid and negatively corrupt and madden, if it not kill, anything not from the DeVoid. These type of items have caused havoc and if used properly (or incorrectly) make devastating weapons.
I'm glad I used a spoiler tag for this.. .Damn I could go on for days about my lore. :blink: This is the brief to give an idea of the world version.... Nobody ask me for a detailed summary. I have one story I'm writing that's a fictional non-fiction account of a journalist who goes to Corvus to learn about its culture and such. :huh: Not sure what that says about the thought I've thrown into this.