RenegadeChic said:
if playing games that typically used a controller works on touch screen for you then more power to you but frankly i barely even got on with the wiimote, let alone rubbing my fingers all over a screen to control a game i am trying to look at at the same time.
depends on the game entirely, of course I don't have this strong urge to be able to play games on the bus that I can play perfectly well at home. I don't care what the games are specifically as long as they're fun, and the iPod Touch has a huge app catalog unavailable to the Pandora and that can't be emulated on a PC. That's something entirely different that makes it more appealing, because there's nothing the Pandora can do that I can't do on my laptop.
i think the popularity of the app store is great, dont get me wrong, and theres plenty of options there, i just think its only good for certain types of game or application that work with a touch screen but nothing else. i would not play an FPS on a system with no physical controls,
I wouldn't play an FPS on the Pandora either, consoles just aren't as good for it. There's the potential that a control scheme for the iPod Touch gets developed that makes FPSes enjoyable.
or a street fighter type game,
Depends on the type really. Street Fighter wouldn't be good on the Pandora either. KoF for the NGPC would be. I'm not a huge fan of those games 'cause even on a full console they cramp my hands up, and I can't imagine the Pandora with its space constraints would be any better.
or anything with more than very small amounts of finger controlling. it just doesnt work for me. games on the iphone is for me like programming games on my old graphical calculator. yes it works, yes it has the power, but what i wouldnt give to be able to play it properly.
Classical console games aren't necessarily the best on the iPhone, but there are entirely new types of games coming out, and I'd rather play that new type of game, than make another run through SMB3.
also, yeah maemo sounds great, but what if i want any of the other dozens of operating systems? what if i dont even want an operating system, i want to make it a stand alone music device?
You want to make a standalone music device with a QWERTY keyboard and dual analog controls with limited storage capacity and no hardware for gapless playback? Not to mention I find it hard to imagine that you could do that without an OS even if you wanted to.
if it can be programmed it can be done, and thats the kind of software power i mean, not just being able to install the browser i like.
Well, this is part of what I was getting at, although I didn't articulate it well. When the Pandora was announced it looked to be the go to device for a lot of people. Over the past year it has changed so that several other devices suit me better than the Pandora does based on the reasons I was initially excited about it.
Monk said:
I am, I admit, rubbish at researching these things. Perhaps you can help me. I want a portable gaming system along the lines of the GP2X F-200 that I bought some while back, but with the following changes:
1. Larger screen - as large as possible whislt still fitting in my pocket.
*How big is your pocket? Specific dimensions would be more helpful. Also, larger screen = eats more battery power.
2. Faster CPU - as fast as possible.
*There are a number of phones and MIDs with CPUs in the 800MHz range, and a 1GHz one was just announced, that should be popping up within a year.
3. Supporting co-processors for sound and graphics (esp. 3D) - to reduce the load on the main CPU and therefore provide even better performance.
*This is in almost every modern smartphone.
4. Open-Source software out of the box - no messing about "jailbreaking" (which by the very term indicates how supported the vendor would regard the behaviour).
*Maemo's got this in spades. A number of other MIDs do too.
5. A keyboard please! Preferably one that can actually be used to play BBC Micro games
*No experience with the BBC Micro, but there are a ton of systems with keyboards, some of them very good.
6. Dual SD-Card support (I am comfortable with this media)
*Why do you need two? I mean if this is a deal breaker, then sure... every other thing you've listed up until now has made some degree of sense, but wanting this reminds me of the original PS3 specs with dual HDMI ports and triple ethernet ports, wanting more for the sake of more but ultimately not really useful.
7. As much RAM as possible
*256MB is starting to be minimum, 512MB is pretty normal and 1GB isn't too far away in smartphones these days.
8. Dual analog controls as well as the usual D-Pad and buttons
*Yeah, the Pandora does have dual analog cornered. If this is important to you, as I mentioned before, there obviously isn't another device out there. Not everyone was keen on the Pandora because of this though, it was more a "nice to have" feature for some people.
9. Touchscreen! How did I nearly forget that? Nice and accurate please, I want it for drawing (as well as gaming) so a resolution of a fingertip would be too poor on a portable.
*No shortage of these, it's becoming standard in almost all pocketable computers.
10. Sound - with a standard jack for earphones.
*Hardly a device without this.
11. Hours and hours of battery life - the GP2X suffers from too short a battery life, as does my netbook. 8 hours minimum I reckon, though more would be better.
*Depends on the device, but there's a number with 6-7 hours under heavy usage.
12. Fit in my shirt pocket.
*Didn't you already say this? And how big is your shirt pocket? Mine could handle the Wiz, but not even the DS or PSPGo, let alone the Pandora.
13. Must have network connectivity for Internet Access - WiFi might be enough, at a push.
*Only every phone out there beats the Pandora in this department.
14. Bluetooth MIGHT have advantages
*Every phone has this.
15. At least one USB port for connecting "stuff" to (from USB thmb drives to hard drives to more gaming controls and so on)
*So far (to my knowledge) only Maemo devices support this, and as I understand it it's been nixed in the N900.
16. Inexpensive (without being "cheap"). Call it <$350
*Buy it brand new or used after 6 months to a year?
I can list few things I want that the Pandora simply doesn't have - a camera being first on the list, followed by a secure/internal USB port and/or 3G phone capability for mobile broadband, but really - is there anything out there that has ALL of the above and is available now?
You're not going to get all of the above, particularly at that price point. Everyone would like a device with a large screen but small physical device, loaded with features, great battery life and as cheap as a DS but that's not being realistic. That kind of reminds me of a thread where someone asked whether there was a device that could do everything the N97 does (on paper) equally or better. Of course there isn't one, but once you knock off the features that aren't important to you and look at the ones that are, you start finding a number of devices that suit you.
Oh yeah - it pretty much has to be all in one unit too, because of course I am already carrying a camera/mobile phone around (and wallet, and keys, and...). I have a limted number of pockets.
I'm unclear with the slash, are you carrying a mobile with a camera around or a camera and a mobile? 'Cause if you're doing both, then what you're looking for is everything you want in 3 devices.
Since one of your requirements was the dual analog stick, one of those 3 has to be the Pandora. The other one could likely be the N900, and you'd have a lot of overlap.
I've also got similar concerns with having all in one, but my priorities are a bit different. For me it's small size (so it fits in all of my pockets, not just the larger ones), sunlight viewability and battery life. The iPod Touch is strong in this department. Battery life is in the 6+ hours for videos and gaming, and 30+ hours for music. It's very thin, and the screen is small. It's also got everything stored internally so I needn't worry about having extra SD cards kicking around. Were the iPod Touch not viable, the Pandora certainly could have been, but since the iPod Touch is a strong game platform it knocks the Pandora down a few rungs. Hell, the Wiz does too on account of being smaller. Sure dual analog controls would be nice, but the iPod Touch has some games with nice virtual dual analog controls, and overall it takes up less space, so I can live without it. At some point you need to make a compromise, be it on features, size, battery life, power or price. You can't have every feature, small size but big screen, long battery life, excellent performance and rock bottom price. Getting one more the way you want it will out of necessity drive the other one further away from what you want.