sdl

  1. ptitSeb

    Release Strange Adventures in Infinite Space

    Here is Strange Adventures in Infinite Space, a space roguelike with fast & short gameplay. Strange Adventures in Infinite Space, or SAIS, is initialy a commercial game. The engine have been opensourced in 2005 and the Data are now free too. The game use quite small fonts, but it feature a...
  2. ptitSeb

    Release DRL

    Here is DRL, the RogueLike based on DooM. Freshly OpenSourced, it is now available on the Pandora. You can run the graphic client (using gl4es with SDL) or the Text console one. Both (there are in fact the same binary) will share the player data. /!\ You need to have Timidity installed on...
  3. ptitSeb

    Release Eternal Lands

    Here is Eternal Lands, a free 3D MMORPG. The game use gl4es and is playable. You may need to lower some details (the cloud shadow eats a lot of CPU, and the reflection too). You can also reduce the viewing distance. It should be nicely playable on Gigahertz. Lower model will need to reduce...
  4. canseco

    Release ScummVM 2.0

    ScummVM 2.0 ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you to play them on systems for which...
  5. ptitSeb

    Release SDL-Ball

    Here is SDL-Ball, an opensource clone of DX-Ball / Megaball This one use glshim, and the Batch mode of it to provide decent framerate. Still, with the EyesCandy on, when a lot of brick explode it can be slow. I advise to turn EyeCandies OFF on CC model (and may be also on Rebirth model). The...
  6. ptitSeb

    Release Vorton

    Here is Vorton, a remake of the CPC Game Highway encounter The game use SDL, and is fullscreen thanks to omapdss driver. Go there for a review of the original CPC version of the game: http://www.crashonline.org.uk/20/encounter.htm Note that the game is not 100% finished, only the spanish...
  7. ptitSeb

    Release SoulFu

    Here is Secret of Ultimate Legendary Fantasy Unleashed, or SoulFu. The game is pre-configured for the Pandora (so minimum details and keymap for Pandora), but everything can be configured in-game. Gigahertz model can use all details, but it's a bit slow. All the sources are inside the PND...
  8. ptitSeb

    Release Call to Power 2

    Here is Call to Power 2, the commercial Civilisation-like game whose engine has been open source by Activision You'll need data from the full game to play this pnd. Either copy "ctp2_data", "ctp2_program" and "Scenarios" from an existing CtP2 install to appdata/ctp2 or, if you own the GoG...
  9. ptitSeb

    Release DROD 2 - Journey to Rooted Hold

    Here is DROD 2 - Journey to Rooted Hold, a puzzle/adventure game. The game is SDL and wants a 1024x768 so it use omapdss to downscale to the screen. The game is still well playable. The other thing is the controls. The games use 8 directions arrows. So the default "Desktop" keymap has been...
  10. ptitSeb

    Release DROD 1 - King Dugan's Dungeon

    Here is DROD 1 - King Dungan's Dungeon, a puzzle/adventure game. The game is SDL and wants a 1024x768 so it use omapdss to downscale to the screen. The game is still well playable. The other thing is the controls. The games use 8 directions arrows. So the default "Desktop" keymap has been...
  11. D

    Pandora [solved by my own stupidity]c++ SDL colour key not working

    I'm wondering if anyone can help me. I'm learning c++ and SDL by writing a game (currently for the Pandora, but I'll port it to the pyra (probably a simple recompile) when I get one) and I cant get SDL_SetColorKey to work :/ The texture loading code is taken almost asis from lazyfoo's page, and...
  12. ptitSeb

    Release DBGL + DosBox with 3Dfx

    Here is DBGL, a DosBox launcher in java, plus latest version of Dosbox with 3Dfx hardware wraper The DosBOX version is quite fast, and Dos4GW software are somewhat useable on the Pandora. 3Dfx hardware emulation is included, and is using OpenGlide (+gl4es). The required Glide2x.ovl will be...
  13. canseco

    Update Freeciv 2.6.0 - GTK2 client.

    Freeciv 2.6.0 - GTK2 client. Freeciv is a Free and Open Source empire building strategy game, inspired by the history of human civilization. Changelog 2.3.3.01 - Initial release. My first PND, ;) 2.3.3.02 - Fixed localization support, fixed saves deleting test saves. 2.3.3.03 - Deleted...
  14. canseco

    Beta GrafX2 Beta 2.5

    GrafX2 Beta 2.5 GrafX2 is a bitmap paint program inspired by the Amiga programs Deluxe Paint and Brilliance. Specialized in 256-color drawing, it includes a very large number of tools and effects that make it particularly suitable for pixel art, game graphics, and generally any detailed...
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