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  1. eyecreate

    Translation help needed for Zelda Solarus DX

    Done! Also, I went through the translations you already did and made some small corrections and verified they sound correct. I'm sure if we can get a few more people working on this actively, we can finish this out within a week.
  2. eyecreate

    Translation help needed for Zelda Solarus DX

    The big file with dialog takes time to load so firefox may ask if it should stop it loading. You should just hit continue and wait for the rest to load. @Christopho: I haven't mentioned the images from the translations docs because I think I checked and the images already translated from the...
  3. eyecreate

    Translation help needed for Zelda Solarus DX

    Okay, I decided to set up public etherpads for people to translate as time allows. The important lines in the longer dialog file one ones without a "#" in front of them. Items file: http://beta.etherpad.org/p/AS4rNyqfQo <- should be finished Dialog file...
  4. eyecreate

    Translation help needed for Zelda Solarus DX

    If sebt3 really is working on this, then we are off to a good start. Not sure the best way to get colaboration on this, but maybe each interested party take a section of the language file.(i think it is divided into treasure descriptions and dialog) The file should reside in(from memory)...
  5. eyecreate

    Translation help needed for Zelda Solarus DX

    This past Friday, 1.0 of Zelda Solarus DX was released. I was about to compile it for the pandora, but realized it was only in French at the time. Anyone here know French and English and willing to help in the translation effort? https://github.com/christopho/solarus Translation effort here...
  6. eyecreate

    wxgtk and wxstring link problems

    This seems to be a common problem when googling when compiling wx apps, but I can't seem to figure out what's wrong. undefined reference to `wxStringBase::InitWith(wchar_t const*, unsigned int, unsigned int)' undefined reference to `wxString::mb_str(wxMBConv const&) const' undefined...
  7. eyecreate

    Humble Introversion Bundle Source Available

    This makes me really happy. I just found my old Uplink save today too!
  8. eyecreate

    Humble Introversion Bundle Source Available

    Should have read this thread before spending an hour starting looking at porting Uplink...should have expected other would be faster and better. Good thing I can abort that folder now..having never ported GL to GLES before, I felt like I was tripping on landmines rewriting some of that stuff...
  9. eyecreate

    Release Preliminary Minetest pnd

    Pretty much, optimization and other work still needs to be done.
  10. eyecreate

    Port request: Uplink (Split from other thread)

    Hey, guess what? Introversion games source code is now available to anyone who bought the Humble Introversion Bundle. Just a heads up.
  11. eyecreate

    Release SuperTuxKart - needs TLC

    That sounds like a good place to start on optimizing. Would appreciate if you could get those resources.
  12. eyecreate

    Games you finished for the first time on the Pandora?

    I finished Broken Sword on my Pandora along with with Castlevania:Symphony of the Night.
  13. eyecreate

    Midi Controller, snd_usb_audio?

    I don't have this specific device, but I have a Korg Nanokey that is detected fine in lmms and sunvox. I usually use it on an unpowered hub, but I think it worked without too. I echo the advice fron Linux-SWAT, I'm thinking it could be power hungry.
  14. eyecreate

    Release SuperTuxKart - needs TLC

    Actually, I get segfaults when running the pnd in your sig, so I can't really compare. (I made sure to clean the appdata folder out between runs.) All I did was add a missing include in one class, add opengles as the default render option, change defaults to 800x480, and comment out GL...
  15. eyecreate

    Release SuperTuxKart - needs TLC

    I did a quick port of supertuxkart using the cloudef version of Irrlicht I was using for Minetest. It has lots of freezing/glitches along with other major issues. There aren't any errors that get listed in the log and most of what I've gotten from gdb seems unhelpful. I'm putting up the PND here...
  16. eyecreate

    Debian on SD

    default username would require creating another user. I don't suggest unless you really need it because I tried creating a second user myself and was left with a user without a proper home dir or with sudo access.(aka..user creation could be improved.) changing password would be much simpler...
  17. eyecreate

    Don't know why I even tried: TBoI on the Pandora

    I was surprised at the speed increase in the "official" flash player.(clocked to 800mhz) especially since I had trouble playing 720p webm videos in firefox..aka..they would slideshow. Empty rooms play only a bit slower than my dual core laptop. As soon as interactive content is displayed, the...
  18. eyecreate

    Release VVVVVV for Pandora

    This is excellent news. I will have fun with this on the go!
  19. eyecreate

    Don't know why I even tried: TBoI on the Pandora

    I was using Gnash from debian unstable.
  20. eyecreate

    Don't know why I even tried: TBoI on the Pandora

    After being surprised to find Gnash 0.8.10 played The Binding of Isaac on my laptop, I was curious how it'd play on the pandora. Well, as sadly expected of flash games, it didn't fare too well. I had to hold some buttons down for many seconds to even see on screen movement. (I even tried out the...
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