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  1. eyecreate

    char[] sigsegv?

    Good to know the values were just gdb showing the uninitialized space and not some other problem. I don't usually use GDB outside an IDE. I'll link the code I was using in OP.
  2. eyecreate

    char[] sigsegv?

    I'm trying to compile a C program for the pandora. Doing some debugging, it seems to throw a sigsegv on function entering when the function has a char [] variable in it. Also, whenever I inspect using gdb command "info locals", most the variables in the function are empty, but the char[]...
  3. eyecreate

    Release 3.2 kernel issue tracking thread

    Here's the logitech device outputs: I: Bus=0003 Vendor=046d Product=c52b Version=0111 N: Name="Logitech USB Receiver" P: Phys=usb-ehci-omap.0-2.4/input0 S: Sysfs=/devices/platform/ehci-omap.0/usb1/1-2/1-2.4/1-2.4:1.0/input/input8 U: Uniq= H: Handlers=kbd event6 B: EV=120013 B: KEY=10000 7...
  4. eyecreate

    Release 3.2 kernel issue tracking thread

    Here's the lsmod of both with the device plugged in: 2.6 Module                  Size  Used by mcs7830                 6848  0 bufferclass_ti          6036  0 omaplfb                 9408  0 pvrsrvkm              128296  2 bufferclass_ti,omaplfb snd_seq                50656  0...
  5. eyecreate

    Release 3.2 kernel issue tracking thread

    I recently got a new Logitech keyboard/mouse. It's been great to use on my kubuntu desktop, but when I tried using it as external keyboard/mouse on the Pandora, it won't work unless I use the older kernel. The message is pretty much the one mentioned here...
  6. eyecreate

    glshim

    This is pretty awesome. As someone who doesn't have the time/knowledge to sort through OpenGL API tutorials and differences, this is the answer I've always wanted. Will take a look at this after it's out of beta.
  7. eyecreate

    Release Preliminary Minetest pnd

    Leave address field blank for local game or fill with another server address if not.
  8. eyecreate

    Release Preliminary Minetest pnd

    I am not actively working on this. Decided I wasn't sure how much further I could go with the time I had without Cloudef's help optimizing the Irrlicht engine. If I had more experience on this level of programming and/or had the time to learn how to debug graphics performance issues, I'd have...
  9. eyecreate

    Release Mumble client

    Can you give me the log output? I'll take a look at it this weekend and maybe also tackle updating it too.
  10. eyecreate

    Release Preliminary Minetest pnd

    This is what I started with, but I've been hoping the changes Cloudef has put in(and hopefully will put in) will fix some of the issues by being optimized for the Pandora specifically.
  11. eyecreate

    Release Uplink

    I know that feel..maybe lunixbochs's weeks are really long. :)
  12. eyecreate

    Release Dukto File Transfer Utility

    Never actually measured the Pandora's speed because the wifi module isn't consistent on speed, but fairly good. I use this to transfer my PNDs when testing to the machine.
  13. eyecreate

    Translation help needed for Zelda Solarus DX

    Wasn't sure when I'd see another build with the fixes for text and crashing when not french, so I decided to see how a vanilla build would work. Works well enough to play through, but could use some optimizations still. At least it seems the glitches found before are gone in this engine build...
  14. eyecreate

    Android gingerbread in a pnd?

    Wow, even if it isn't working well, this is a neat application of android.
  15. eyecreate

    Release Dukto File Transfer Utility

    I have a new version up which can be resized smaller without shifting.
  16. eyecreate

    Release FreedroidRPG beta

    The game you linked I believe was the first project by the group. FreedroidRPG kinda is taking that game and smashing for modern action-rpg elements in. As I've understood it, at least. New pnd on repo with screenshots added.
  17. eyecreate

    Release FreedroidRPG beta

    Knowing near nothing about opengl, I'm afraid I wouldn't even know what was "straight forward".(If I knew something, I would have already jumped on some games like Aquaria.) If someone is willing to help me with the translation to gles, I'd be happy to stitch stuff together and get a gles...
  18. eyecreate

    Release FreedroidRPG beta

    To celebrate Diablo 3, here's a first release of FreedroidRPG for the pandora. Both opengl and vorbis are disabled due to porting to opengles needed for the first(not sure what kind of performance change it would give) and a bug for the second(which may yield some sounds unplayable..idk..I'm...
  19. eyecreate

    Release Aria Maestosa - minimal midi/notation

    You learn new things all the time, but I was surprised to find today that fluidsynth operates much better than timidity does currently on the pandora. I disregarded it at first because I expected soundfonts to take up more resources, but it handles playing complex realtime midi files still at...
  20. eyecreate

    JMonkeyEngine -- Port?

    Update: It seems opengl-es support is already in trunk and has an ant build script for it too. Anyone know/have experience compiling native + java apps for the Pandora? http://lwjgl.org/forum/index.php/topic,4409.0.html
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