You probably dont use hardware acceleration, because for the same game which run at 50FPS with 67MHz on GP32 (8bit video), I've more than 55FPS with 50MHz (16bits video) on GP2X ... but I've recoded all gfx part.
Si ils ont la même politique que pour la GP2X le sdk ne sera pas fournis dans le package.
Par contre tu peux utiliser le sdk d'OPEN2X avec les librairies en dynamique plutôt que statique et normalement cela doit fonctionner :)
I can confirm you that yod4z contribute a lot in french gp2x part.
His is very serious and follow all news. He has contributed to test all my gp2x programm and gave me idea/bug/suggession
The pb is not find the most active people on this very new forum to promote him mod of a new language...
You can probably add SDIO GPS, but the real problem is to have a free vectorial map for realtime navigation ...
If my knowledge is good the major part of GPS builders use TOMTOM map which are not free.
And when you have the map you need to dev the navigation software :wacko:
First post here and first request :)
Could you add a little section for multi language and general talking ?
I really interested by a french part because there's nothing today which really support Pando in french.
PS: pour les français qui me lisent...
If we dont have a good GUI, all emulator need to have a good frontend !
Personnaly I just need a simple clear and fast GUI (lower cpu clock)... with no bug :)
Ideally with a SD/NAND browser.
Remember GP32 firmware ?
With the time some coders will code some GUI with fancy 3D effect, but we...
It's a good idea an not very difficult todo.
It just force users to keep a good roms organisation on SD because generaly all roms are in zip files and scan all zip can take lot of time when you have 10GB on SDHC ;)
Basically the general frontend need to have a dedicated roms folder per...