The Psp Is Delayed!


i no a person who put a hardrive in his gamecube and a external cdrom drive and installed lunix right to the gamecube

I think he was one www.emutalk.com or www.topconsoles.com
 
Daz_Genetic posted on Mar 31 2004 at 12:34 AM said:
I really think it will be a simple case of someone selling a UMD disk which contains some kind of loader that will load games off the MemoryStick.
You are basing this off of...what? Name me a next gen system besides Dreamcast that has had its loader cracked? PS1? Nope, PS2? Nope, GC? Nope, XBox? Nope. So what could possibly make you think that a new system by sony will have their boot loader cracked, when all of their previous systems have yet to be?

All of those named systems require hardware modification to bypass copy protection, region protection, etc... which results in allowing copied games / homebrewn games to run. None of them have a simple CD that can load homebrewn or copied games. (with the exception of Dreamcast)

I dont think it will be that simple.
Gamecube (I use this an example because both GC and PSP use a custom disk format), has yet to be cracked and its been out for a couple years. It was just recently that they figured out a nasty hack to play copied / homebrewn games. (which requires you to hook your GC to your PC, load up PSO, etc... and stream the "iso" directly to the gamecube from your PC)

Realistically I think it will be something similar to that. Since the PSP has a USB port this will probably be the key.
 
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What if they come out with something like a Rewritable format for the PSP like RW DVDs, so you can plug your PSP into a reader and load games and info into it. That would be cool, but I dought that that will happen and I don't really understand what a flash card for the GBA is. But I suspect that someone out there will crack the PSP. I am convinced that that will happen because it has happened to many other portable systems in the past. :huh:

P.S. What is a GBA flash card?
Thanks
 
ps2 has had it loader cracked though.
ive loaded emus onto my ps2 with just the help of my gameshark boot disc.
 
while no technology is 100% uncrackable I'm sure they;ll make it harder and harder as people find ways to co-opt their hardware.

The PSP will probably take heavy modification for any type of serious homebrew scene to emerge, as such it'd be out of the realm of possibility for the everyday user... it'd be like everyone here doing a 32mb mod to their GP32s just to possibly play a few games.

If this thing is going to cost 250 bucks I doubt many people are going to risk it... as for someone releasing a UMD to hack the PSP hardware and run games of a Memorystick... dosent seem too likely.
 
We'll see.. I think its possible and very likely. Though none of us can state fact on this matter, so it's all speculation.

One thing I can state as fact though. Even though it appears as if the emulation/homebrew scene is huge, this is infact a misconception. It only appears this way from the inside. The ability to play emulators obvoiusly has kept the GP32 afloat, but for mass market systems, this really has very little impact on sales. The PS2 is still the most successful console of the major three, dispite the Xbox being cheaper and increadibly easy to hack for emulators and homebrew software. The real selling point is commercial games, and for this reason the PSP will sell an absolute fuck-load whether we like it or not.

And the more people who own it, the more people will be trying to hack it. I just happen to think they will succeed :).
 
diablo2 posted on Mar 31 2004 at 03:24 AM said:
ps2 has had it loader cracked though.
ive loaded emus onto my ps2 with just the help of my gameshark boot disc.
You couldnt be more wrong.

The PS2 has not had its boot loader cracked, your very post proves it. You have to use a COMMERCIAL program to bypass copy and region protections. This isnt cracked AT ALL. If it were cracked (like only the Dreamcast is) you would have copied games / hombrewn games that boot without a mod chip and without any commercial cd. Or atleast a homebrewn CD that loads games. NONE of which the PS2 has. The GameShark being able to load copied and homebrewn games is a side effect of the way the gameshark works, not in any way related to a cracked bootloader.

I think Alpha2 hit the nail on the head. They probably will make some kind of method to make games loadable, but it will be too large of a modification or extra work/hardware etc... for any real homebrewn scene to emerge.

As for someone making a rewriteable format similar to the UMD, that is probably the least likely method to happen or succeed, not only would you have to crack the CD format (something which is near impossible), you would also have to make rewriteable CDs that use this format and market them (here sony would probably take you to court since its a custom patented format, and they dont even have to win, they could simply run you out of bussiness with the ensuing legal fees (see Bleem!), not only that, but you would have to create and manufacture a custom CD burner designed specifically for this type of CD, more fodder for sony to sue you, imagine the work and effort put into that, you would have to sell them for a pretty penny to stay in business. Now assuming sony doesnt put you out of bussiness by legal fees (hahah good luck there), how many people do you think will buy expensive media, and an expensive CD burner specific to this platform, just to play homebrewn / copied games? I am sure a few would, not enough to stay in business, and definitly not enough to create a homebrewn scene arround. No, rewriteable UMD's is the least likely method that will be used.
 
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And what makes you think Gameshark won't release a disk for the PSP?

Anyway, I've had enough of this. Noone can win this debate until the damn thing is released or Sony make further press releases. I'm tired of all the speculation. All I know is that I will get one as soon as I can. No comment in a GP32 fansite can stop me :)
 
Daz_Genetic posted on Mar 31 2004 at 05:44 AM said:
And what makes you think Gameshark won't release a disk for the PSP?

Anyway, I've had enough of this. Noone can win this debate until the damn thing is released or Sony make further press releases. I'm tired of all the speculation. All I know is that I will get one as soon as I can. No comment in a GP32 fansite can stop me :)
If the gameshark released a disc for the PSP, that would allow you to use the gameshark hack to load OTHER UMD's. You are still left with the fact that there are no blank UMD media, and there are no UMD burners. So you would still have to have some nasty hack.

I am not trying to stop you from getting a PSP, its going to be a great commercial system, and I can see it shooting directly to the top of the commercial handheld market. I just am stating realistic facts based on the current state of game media. The only reason PS1, PS2, XBox, etc... have even limited homebrewn scenes is because the media is a standard, easy to reproduce, commercially available media. The UMD, however, is not.

Does this mean that someone may not make a bootable UMD somehow? Absolutly not, they may well do that. But realistically? Probably not gonna happen. No one has made one for any of sony's other systems, so it stands to reason that this newer system, will be even more difficult seeing as how its a custom media format in a custom case.

But who knowns, maybe sony will make some slip up that someone will take advantage of. But the possibilities of that are extremely limited, nothing to get your hopes up about.

But, as you said, this is all speculation based on system that we dont even know for sure what it looks like yet (just preliminary models). Let alone anything about the media and how all that works.
 
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What I don't understand it how you think someone will actually take the time to make a device to write blank UMD's. I mean, we're all sitting doing fucking nothing and just WAITING for a PSP to come out JUST to make a blanks UMD writer JUST so we can make homebrew games. There's a limit people are interested in homebrew. And the GC is a real cheap hack (P.S. a way to make the GC read full SIZE disks is available, but the format still must be GC fomrat.) so at best a PSP will be the same.
 
I don't beleive for a second that someone will make a blank UMD writer. I believe a company like GameShark will make a loader disk enabling users to run games from the MemoryStick.

No homebrew game is going to require over a Gig, and I think most people would be happy with a few hundred megs.
 
These companies will face severe lawsuits iif they use inside information which the companies give them to add a function prohibited by the intentions of the maker.
 
So how do you explain all the GameShark disks that do that exact thing. They bypass Region protection, and in many cases copy protection. Making an application that loads a binary off a memory stick would give the PSP a homebrew scene without sony loosing money from copied games. In fact, I can't see how sony would even think about leaving this feature out themselves. I really don't see what they have to loose by including it.
 
I agree that it would be a great idea to have a loader, but I dont think any company will. Gameshark is arround only because its a Game ENHANCER that, as a side effect, loads copied PS and PS2 games (and homebrewn) . And even Gameshark is not supported, each new model of playstation makes all old gameshark cds incompatible, a way of sony trying to stop them without resorting to legal battles.

The PSP is not designed (supposedly) to read games from the MemStick, so its not just an issue of having a loader, its an issue of the PSP reading instruction code from the CD not the memstick, to do something like that you would have to load the entire game / progam into memory, you cannot simply point the PSP to the mem stick and go "Have at it!" like you can with GameShark loading non original CDs. There is a huge, fundamental difference here.

You could, however, write a game interpreter that creates games that are saved and interpreted from the MemStick, that would be easy, but not fast enough for high speed emulation, even on a PSP. (basically a "Game Maker" type of thing)

Unless, of course, sony makes the system load homebrewn games from the memstick (that would be great) but so far, sony has never shown any initative in supporting the homebrewn community. Sure they release a Linux package AFTER someone makes a linux variant for PS2, and they made Yarzoo (was it them?) (which no one used). But that was the extent of it.
 
Akuma no Houkon posted on Mar 31 2004 at 07:18 AM said:
so far at sony has never shown any initative in supporting the homebrewn community.
http://playstation2-linux.com/coding-on-playstation2.php

If this is Sony having "never shown any initative in supporting the homebrewn community." Then I really don't want to know what you think of Nintendo or Microsoft.

Sony have done infinately more than any other company in this area. In fact the PS2 Linux kit is even extremely well priced. And unlike the Yaroze, no features are disabled. I understand there are still limitations as people are unable to easily share their creation, but it's still the point that Sony have supported homebrew development to some extent in ALL of their systems to date. You may see it as a token gesture. I don't. I see it as Sony understanding that a small percentage does matter. And I'm sure they will continue to think of ways to help the wannabe developers.

You are also wrong abou the Yaroze. There was activity at one time, at a scale which is roughly comparable to the GP32 scene of today. The only reason you didn't see it as a big scene was because you were veiwing it from the outside.
 
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Hahaha, and that guide is made by SOny? Its a community which makes the guide a COMMUNITY just like the GP32 FAQS or GC Linux or XBOX linux, it is NOT a Sony thing. Even if SOny did make the kit (which I doubt), the community would have found a free way around it. Plain and Simple.
 
Razor-X posted on Mar 31 2004 at 07:53 AM said:
Hahaha, and that guide is made by SOny? Its a community which makes the guide a COMMUNITY just like the GP32 FAQS or GC Linux or XBOX linux, it is NOT a Sony thing. Even if SOny did make the kit (which I doubt), the community would have found a free way around it. Plain and Simple.
This document is maintained by Sarah Ewen, an employee of Sony Computer Entertainment Europe, and one of the website admins. Feel free to send me items for addition, improvement or feedback.

If you would actually read before stating "facts" then we might actually get somewhere with this discussion. That website is totally official Sony.
 
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