Alternate Frontend For Mame


I updated the frontend with the ability to filter by addition fields

Here is what we have
If desired, the program can create automatic Manufacturer, FXE, Year, CloneOf, Genre, and Category filters.

The new default is to enable Manufacturer, Year, & Genre to create auto filters and the default filter is Genre.
 
Great work here!

Just one little bug: When I set "Auto-Category-Filter" to Yes in frontend.cfg all the games stop working (it says "NO AVAILABLE GAMES FOUND" or something like this).

Also, are you planning to add support for redefinde keys and the options accesible in the original gpMame frontend (pressing start+select in the gamelist)?

Thanks!
 
Just one little bug: When I set "Auto-Category-Filter" to Yes in frontend.cfg all the games stop working (it says "NO AVAILABLE GAMES FOUND" or something like this).

Also, are you planning to add support for redefinde keys and the options accesible in the original gpMame frontend (pressing start+select in the gamelist)?
I just checked on my end and it is working, but I did make a few changes, so it is hard to say.

I packaged up my current set and just uploaded it, so redownload it and see if it fixed your problem. Like I already said, I did make a few small changes, notably in the keys (select now brings up the menu, start+b brings up the quick filter).

Until now, I never really looked at the start+select options in the original, I guess I will add that stuff.
 
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I just checked on my end and it is working, but I did make a few changes, so it is hard to say.

I packaged up my current set and just uploaded it, so redownload it and see if it fixed your problem. Like I already said, I did make a few small changes, notably in the keys (select now brings up the menu, start+b brings up the quick filter).

Until now, I never really looked at the start+select options in the original, I guess I will add that stuff.

Now seems to work fine. Thank you!
 
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Hello to all the community, knows somebody if zaq121 this working in fronted for Mamegp2x? and if the answer is affirmative, for when prevee that leaves? thank you very much beforehand to all and a greeting.
 
virucho28 posted on Aug 14 2006 at 08:54 AM said:
Hello to all the community, knows somebody if zaq121 this working in fronted for Mamegp2x? and if the answer is affirmative, for when prevee that leaves? thank you very much beforehand to all and a greeting.

I have ported the gp32 version to the 2x, but a small bug was left in mame which keeps it from working, so we have to wait another version before it is of any use.
 
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zaq121 posted on Aug 14 2006 at 10:53 PM said:
virucho28 posted on Aug 14 2006 at 08:54 AM said:
Hello to all the community, knows somebody if zaq121 this working in fronted for Mamegp2x? and if the answer is affirmative, for when prevee that leaves? thank you very much beforehand to all and a greeting.

I have ported the gp32 version to the 2x, but a small bug was left in mame which keeps it from working, so we have to wait another version before it is of any use.

Thank you very much to answer so fast friend, we will have to wait for the following version, a greeting.
 
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Only just discovered this ! (Thanks to seeing Amiga2000's youtube videos)

Brilliant ! Makes me play many more different games when i can see a thumbnail of the, big big thanks as its great
 
No, I haven't worked on the code in quit a while. The last time I played with it, I was working on setting up configurable keys (which I assume would make a usb joystick work). I was also looking at passing more options into mame so you could configure your game from the front end.

Lack of a UI lib and personal life contributed to putting it a side.

(I assume we are talking about the gp2x version, I have not touched the gp32 version since I got a gp2x)
 
zaq121 said:
No, I haven't worked on the code in quit a while. The last time I played with it, I was working on setting up configurable keys (which I assume would make a usb joystick work). I was also looking at passing more options into mame so you could configure your game from the front end.

Lack of a UI lib and personal life contributed to putting it a side.

(I assume we are talking about the gp2x version, I have not touched the gp32 version since I got a gp2x)
Having just updated my \roms to 3.9 I'm really interested in updating the driver.cfg. I'm having some trouble following along though. Zaq121, if you would be willing to give me an overview, I'll be happy to make all the future updates to the configs and make sure it gets posted.

Best regards,
Frank
 
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frank.burcaw said:
Having just updated my \roms to 3.9 I'm really interested in updating the driver.cfg. I'm having some trouble following along though. Zaq121, if you would be willing to give me an overview, I'll be happy to make all the future updates to the configs and make sure it gets posted.
Have PHP on your computer and in your path.

Download mame source and put it somewhere

Edit build_driverlist.php, the line define("MAME_PATH", "C:/GP2X/mame/3.3/");, change to where you put the mame source.

Download mame (non source) and extract gamelist.txt, put it in the same directory as build_driverlist.php

run the php file by typing php build_driverlist.php

It is going to tell that you are missing all your image files unless you have your images stored in "../imageutil/images/orig/". You can comment the 9 or so lines that do that.

... I updated my website with the 4.0 driver.
 
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Rivroner said:
New version of frontend?
Link to the web please?
Crap, I didn't realise that I was in the gp32 version of the thread. I don't even have a setup that I could work on this version anymore. Sorry guys.

A while back, someone from gp32spain (I think, I don't have the old emails anymore...) asked me about allowing him to keep it updated, which is ok (as it is with any code I release). I even remember seeing his update, but never on this site.
 
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