Minigame Project Bugs/suggestions Only.


Quiest

I like turtles!
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Please, people:

Post anything you like to have debugged, etc., I`m currently doing some debugging/updating, so tell me every bug you can find!

Also, put in any ideas you have to pimp up the games (like upgrades, etc.).


Thanks alot!


EDIT:
Things, I`ve already done:

-Fixed the combo reset bug in Marios Combo Bounce (maybe needs somemore testing, but I think it`s gone :D)
-Bonus "object" in Sonic The Hurdler & Marios Combo Bounce
-Fixed the slowdown that appeared in the menu (and probalbly in the minigames)
 
Not yet, but I will do. Any suggestions? :D

Oh, and as all the minigames get altered, and there is a new save system, all your scores are lost for the next version, but don`t worry, you will be able to score higher more easily then :)
 
internet ranking would be noice!

Im also thinking for the slug game, oh baby, change the music to level one's music from slug 3.

And I guess while were at it, some timing games, ala quick draw perhaps? Who knows? Either way, this project is really getting me excited at this point! Im looking forward to seeing it progress! Keep up the good work!
 
The Moose posted on Jul 5 2005 at 05:51 AM said:
internet ranking would be noice!

Im also thinking for the slug game, oh baby, change the music to level one's music from slug 3.

And I guess while were at it, some timing games, ala quick draw perhaps? Who knows? Either way, this project is really getting me excited at this point! Im looking forward to seeing it progress! Keep up the good work!

Okay I`ll try to make a ranking system.
Would you all prefer to enter a code on a website (that would be a long long long code) or just sending me the score file?

Any link to the MSlug3 music?
And what are quick draw games?
 
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Quiest posted on Jul 4 2005 at 10:44 PM said:
Not yet, but I will do. Any suggestions? :D

Oh, and as all the minigames get altered, and there is a new save system, all your scores are lost for the next version, but don`t worry, you will be able to score higher more easily then :)
I pushed my joystick too far in mario bounce :( now it has to be pushed further to click.

Quiest posted on Jul 5 2005 at 07:54 AM said:
The Moose posted on Jul 5 2005 at 05:51 AM said:
internet ranking would be noice!

Im also thinking for the slug game, oh baby, change the music to level one's music from slug 3.

And I guess while were at it, some timing games, ala quick draw perhaps? Who knows? Either way, this project is really getting me excited at this point! Im looking forward to seeing it progress! Keep up the good work!

Okay I`ll try to make a ranking system.
Would you all prefer to enter a code on a website (that would be a long long long code) or just sending me the score file?

Any link to the MSlug3 music?
And what are quick draw games?
no no no no no!!!!!! make soemthing on the web which open the file, reads the scores and either makes them in html or puts them in some sort of DB to be used by a php page.
 
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The old scores? No. The games get new "scoring systems" so your old score are no longer valid. You have to accept that. :)

But I can make version 0.6c scores page already, so anyone who`s interested, put the *.cfg files from the mp folder in a zip, name the zip like you want to appear on the site, and I`ll try to set up.
 
sam fisher posted on Jul 5 2005 at 08:14 AM said:
I pushed my joystick too far in mario bounce :( now it has to be pushed further to click.

You can't break your joystick by pushing it too far...

Back to the point...
How about something with a slasher based rpg system thingy? Maybe Zelda Slasher or something?
 
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Quiest posted on Jul 5 2005 at 08:31 PM said:
Hmmm. like the idea, but wouldn`t roleplaying elemts be too complex for a minigame?

Not with roleplaying elements, but borrowing the hackn slash idea from rpgs, with maybe a combo system
 
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