MDave
ZEQ2 Lite Developer
maverick said:Looks great, i cant wait to see this on the pandora.
Also Mdave, how many forms do you plan on putting in the game from the DBZ series.
You know like: kaioken,SS,SS2,SS3,great ape,fusions.
I would love if that was in the game.
The game supports up to 7 transformations per character or as we call it, tiers, because some characters don't actually physically transform
What we don't have and can't support without some serious modifications to the engine and map compiler code, is Oozaru or similar large characters because of the hard coded bounding box size for players. Unless you don't mind an Oozaru's body to clip half way through the sides of cliffs
Gosh darn I should post more information on the blog and make more videos, but I'm too busy to because my efforts are concentrated on coding the game itself
Once I nail all these little bugs I find during our online play tests with the team and beta testers, I'll get some more eye candy and info for you guys
This could be one heck of a killer app for the Pandora if we polish this baby up! Problem is I still haven't done a line of code for the Pandora itself! Here's hoping Craig's deal with shipping out just the board and screen and stuff without the case to customers is still an option It will help give me that little bit of time to get it ready for it's real launch.
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