Gruso posted on May 16 2009 at 01:50 AM said:
They look great! Is there a website with more info? Or can you give us more of a rundown on the game?
Cheers! We do have a website but the information on this particular project doesn't really exist yet
I'll explain it as if you are not aware of the dragon ball z series, and it's mechanics.
It's based on the dragon ball z franchise, as a third person fighting/shooting game
It's a very fast paced twitch multi player game, including your average death match and team death match modes although we plan to make it very unlike your typical death match style game
The health and ki (ammo for your shooting attacks) are all based on one variable called Power Level, so everything you do effects this variable (it's the only bar you can see in the HUD in the above screenshots). When it goes down to zero, you die. Getting hurt or over exerting yourself with a large attack drains this, as well as light speed movement (basically teleport, it's called zanzoken)
You can increase your total maximum power level by fighting other players, or by charging it up (although you will be left stationary when you do this). Transformations become available after you reach a certain Power Level, and these can increase some stats like melee and ki strength and defense, although at a cost of constant power level drain, depending on how powerful the transformation is.
There is a lot of strategy to the game, mainly on how you control your power level and the tactics you use depending on the scenario, like close range fighting or long distance shooting
The fighting system itself is also going to be something you would see straight from the show, with the fast speed melee when two players are locked on within a close range, and power melee with knocks the other player away (if you can land the hit!).
Characters have their signature ki attacks like the ones from the show.
Fights are meant to last for more then a few minutes against other players, although of course this depends on how much power level they have to play with before they die.
There will only be a couple of characters to play with when we release, and a few maps too. Eventually this will increase once we have finished the core game code