Hmm, I notice that only a few of those players were in clans, which is odd.
I seem to recall in EQ the DMs regularly sent out monsters they thought would take ages to kill get destroyed in minutes. In one instance I believe a monster was sent out to kill a lot of stuff and was never meant to be killed, so he had an insanely high (but not limitless) HP. Hundreds (thousands?) of players gathered to kill it, but because he wasn't meant to be killed, he left little or not reward and I think 1 XP
Was still amusing to have Sony's plot plans ruined.
I need to gauge how much free time I have... at my last LAN, one person spent the whole time playing FF11, another EQ2. I don't want to be so addicted that I forego all social activities for it!