manolis
Still Fresh
UPDATE 2:
With the help of my buddy AlexanderS I modified the gui of xgngeo. There is no rom select dialog anymore. This is now done in the main window. (No fiddeling with the stylus) Roms can now be started by pressing Space or Enter.
gngeo-0.7-xgngeo-r1.pnd
There was a bug in this version if you can't open the Rom directory dialog, please redownload the pnd file.
UPDATE:
After a night of shotgun programming (removing code till it works), I decided that I currently have no time to port rage2x. This will have to wait at least till the exams at my university are over. Rage2x is simply to optimized for the gp2x. Nearly all values for the gui are hardcoded for a small resolution. So to have a fast solution everybody can use I added the Xgngeo as frontend to the package. I also witched the z80 emulation core from the mamez80 to the drz80. Have fun.
gngeo-0.7-xgngeo.pnd
Hi,
i wasn't happy with the performance of the neogeo emulation of mame, so i ported gngeo. Currently it uses the same method to select a rom like mame does, but i think i will port one of the frontends in the near future. The emulator runs at full speed with no glitches. I tested MetalSlug 1 2 and X (played all missions with no problems).
gngeo-0.7-nofrontend.pnd
Keybindings
Key on NeoGeo - Key on Pandora
U,D,L,R - DPAD
A - A
B - X
C - B
D - Y
Coin - 4
P1 - 1
Reset - F1
Screenshot - F2
Testmode - F3
Show FPS - F5
Slowmotion - F6
Save - F8
Load - F9
Toggle Autoframeskip - F10
Sleep Idle - F11
Toggle Fullscreen - F12
Exit - Esc
You need to put the neogeo bios files in the "bios" folder in appdata.
I found this port by pickle (pickle.gp2x.de/gngeo-pnd.zip), but for me, it Segfaulted after showing the NEOGEO screen. I had the same issue and solved it by choosing the Emulator cores written in C instead of the ones written in Arm Assembler.
I hope i didn't miss an already existing working port and hope you have fun.
Greetings
Manolis
With the help of my buddy AlexanderS I modified the gui of xgngeo. There is no rom select dialog anymore. This is now done in the main window. (No fiddeling with the stylus) Roms can now be started by pressing Space or Enter.
gngeo-0.7-xgngeo-r1.pnd
There was a bug in this version if you can't open the Rom directory dialog, please redownload the pnd file.
UPDATE:
After a night of shotgun programming (removing code till it works), I decided that I currently have no time to port rage2x. This will have to wait at least till the exams at my university are over. Rage2x is simply to optimized for the gp2x. Nearly all values for the gui are hardcoded for a small resolution. So to have a fast solution everybody can use I added the Xgngeo as frontend to the package. I also witched the z80 emulation core from the mamez80 to the drz80. Have fun.
gngeo-0.7-xgngeo.pnd
Hi,
i wasn't happy with the performance of the neogeo emulation of mame, so i ported gngeo. Currently it uses the same method to select a rom like mame does, but i think i will port one of the frontends in the near future. The emulator runs at full speed with no glitches. I tested MetalSlug 1 2 and X (played all missions with no problems).
gngeo-0.7-nofrontend.pnd
Keybindings
Key on NeoGeo - Key on Pandora
U,D,L,R - DPAD
A - A
B - X
C - B
D - Y
Coin - 4
P1 - 1
Reset - F1
Screenshot - F2
Testmode - F3
Show FPS - F5
Slowmotion - F6
Save - F8
Load - F9
Toggle Autoframeskip - F10
Sleep Idle - F11
Toggle Fullscreen - F12
Exit - Esc
You need to put the neogeo bios files in the "bios" folder in appdata.
I found this port by pickle (pickle.gp2x.de/gngeo-pnd.zip), but for me, it Segfaulted after showing the NEOGEO screen. I had the same issue and solved it by choosing the Emulator cores written in C instead of the ones written in Arm Assembler.
I hope i didn't miss an already existing working port and hope you have fun.
Greetings
Manolis