Has anyone some thoughts about the Splatoon demo ?
My oldest stumbled upon it yesterday while looking for a NES game in the eshop - luckily we were almost in time for the second slot. Did not get much time out of it as I had to share it with two of my sons (it was their first experience in multiplayer shooters, so they were quite hooked), but telling from what I saw/played, this could be something really nice. Nothing groundbreaking, but the squid - game mechanic adds a nice/fun spin to it.
I'm no multiplayer expert but the limited demo weapon set, felt a little unbalanced and I found it cumbersome, that I needed to skip back to the beginning to change my role, it would have been nice if it were possible in the multiplayer lobby. Due to the limited time I did not get some game mechanics, like the teleporter.
I also had problems adjusting to the motion control, but in the end, I had the feeling to aim more precise than with the sticks.
Speaking of the multiplayer lobby, there is a neat (8-Bit) looking minigame included, but (at least) in the demo it just starts all over again when you enter the lobby the next time - so the incentive to actully get a score was very low