palmertech said:
Just know that though it would be cool if it works, speed is likely to be in the 5-10 fps range, and that is if you are lucky. Here is a suggestion: Forget dreamcast for know, it is really hard to emulate. Look at the emulator sticky in Pandora general, and see if there are any emulators that appeal to you that no one has yet signed up for. To make a dreamcast or ps2 emulator, you need IMMENSE knowledge of how the system works, and there are no open source emulators for either system. My suggestion would be to try your hand at a GBC emulator, as there is a pretty big hole in that category, and the effort would probably be appreciated. What language do you code in? I might be able to help.
I code in C++ and there is in fact an open source ps2 emulator,
NeutrinoSX2.
Gameboy Color should be fun, but i'm gonna attempt to make a port of my fruit machine emu for now. like I said, I'm no super dev, and I can't make a GBC emulator in like half a day (probably even less, somebody will have to correct me on that) like other devs. I'll see if I can find an open source GBC emulator and port it, for now.
bye!
open source ? so where is the source ? it seems to be just a freeware, not an open source project.
EDIT : ok, found it. I guess it's open source.
EDIT2 : but it has just an interpreter unlike the other open source PS2 emulator, so you'll definitely need a strong desktop computer to run it (and supposedly it can run your commercial games disks as well).