Voxel Demo


phaistos

Still Fresh
Joined
Jan 25, 2008
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hello !
I just wrote my first program for GP2X, it is a small interactive Voxel demo
I hope you will enjoy it :)
http://archive.gp2x.de/cgi-bin/cfiles.cgi?0,0,0,0,38,2459

Voxel_04.jpg
 
It runs and looks excellent :) The Mayan pyramid gives it a very special touch.

I know this may be a long shot, but are you considering making a game out of this? It could make a very nice flight simulator, maybe combined with tasks like finding certain places/items in a given amount of time, etc.
 
did the same on atari falcon 10 years ago now (time flies..). the PC source (or at least half of it) + commanche map was available on the net.

congrats on the nice port.
 
thanks :) a new version is available !
I wrote it more than 10 years ago too, on MS-DOS. I didn't port it, I wrote new code for GP2X version.
I will probably make a game using this, but not a sim game...
 
I remember some great shooters that used voxels, such Terminal Velocity \ Fury 3, Thunder Brigade and so on, and also the Delta Force series fps.

Great demo, i'll love to see a mechwarrior style game running using voxel terrains :D
 
Eclipse said:
I remember some great shooters that used voxels, such Terminal Velocity \ Fury 3,
TV and Fury3(asswell as HellBender) do not use voxel engines

most great voxel games is Outcast and Hexplore


If turn camera in voxel engine lower than horizont - there will be more speed and Warcraft3 style

I believe gp2x can handle a more faster voxel engines.
 
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