Very Active Member
- Nov 16, 2013
Here's me wandering around a part of my test dungeon.
The way this game is going, it's a strong contender to being the first game I install on my Pyra It's looking great! This latter looks even more reminiscent of Dark Souls to me.
It's really sad... I used to be really good at maths. When I was in school, I was one of only two people to score a level 8 on some test that we did (which was the highest level anyone got)...I struggled with maths in school because they kinda just throw numbers and functions at you without any context. Most things became clear to me and easier to retain once I had a use for them.
It's really sad... I used to be really good at maths. When I was in school, I was one of only two people to score a level 8 on some test that we did (which was the highest level anyone got)...
How much of the game do you have planned out? or are you kind of adlibbing? I'd love to see your modelling and animation tools in action.
I think I'm dropping Deep Space Diver - just like practically other my other projects. I don't actually know what I can do with it as a game. I think I need to go back through all my "games" (tech demos) and pick one and try and get it to a playable state
Love to see them if you do, i don't mind rough and ready toolsThe tools aren't pretty but I might make a video
What's PyraPanic? A mini game collection like Mario party for the Pyra? Am i missing out on a collaborative project? Will have to go searchingMicrogame for PyraPanic
Ah. I did start a "Party Games" project based off my framework.Nah, I'm hoping someone starts that project so I can make microgames for it. I wasn't around when people did PandoraPanic.