Blue Protoman
Well-Known Member
- Joined
- Mar 6, 2010
- Messages
- 4,117
My suggestions;
I'm not too good with graphics and sounds and whatnot, but I CAN design the game. Drop me a line, I'll present you with a concept for a level. The more you tell me, the better I can do. I'll draw out some sketches too, if you want (though I'm not a great artist, I can convey my ideas). I could probably do something really nice with this concept, if it turns out to be an arcade-style game. (Not too god with adventure games.)
- Give the game a very high replay value (a good way to do it is to create a good scoring system, along with adding a bunch of other assorted modes, easter eggs, etc.)
- Humor. This concept is begging for it.
- Make the name of each level a reference to something in pop culture (Like, say, the van level can be called A Van to a Kill)
- Allow failure and Game Over, BUT encourage trying again, for you are an OP member, and never give up! For this reason, allow continues (though your score resets to zero)
- On the Rabid Fan level, you don't have to actually "kill" them; you can just be armed with a stun gun. There, now you have decent gameplay while not harming the fans (in the long run).
I'm not too good with graphics and sounds and whatnot, but I CAN design the game. Drop me a line, I'll present you with a concept for a level. The more you tell me, the better I can do. I'll draw out some sketches too, if you want (though I'm not a great artist, I can convey my ideas). I could probably do something really nice with this concept, if it turns out to be an arcade-style game. (Not too god with adventure games.)
Last edited by a moderator: