sebt3
homebrew player (P. & C.)
You're old school ! I want my PS4 in my pocket right now !I would love a pocket sized PS3
You're old school ! I want my PS4 in my pocket right now !I would love a pocket sized PS3
I hope our community will still be here and is going strong when ps3 emulation on mobile platforms become possible. I guess we may go x86 at that point though.You're old school ! I want my PS4 in my pocket right now !I would love a pocket sized PS3
If I had a nickel every time someone has said they can't port something because some open source project used openGL instead of opengles... I'd have like a dollar lolSame for the K1. Impressive GPU, sure - but honestly, what do you expect from it that won't run with an OMAP5 GPU?
HQ Commercial games? Will never be released on the Pyra anyways.
Dolphin? Maybe right now, but I honestly don't believe it needs OpenGL ES 3.0. Sounds like they didn't optimize it much for slower GPUs, but that can be done.
So, honestly, what do you expect that the K1 can do that an OMAP5 can't, when ignoring commercial games?
It's not that it's not worth it. ED has already explained many times that the feasibility is not there anyway, supply wise. What else can you do ? Do you have a magic trick or billions of dollars to help ?if it's not worth it, then I understand,
There's no hurt asking what people want, to know the direction. Feasibility is a totally different thing.why is ED still asking those kinda questions then?? Pointless conversation is pointless, and nobody other than ED would know how pointless it was to begin with. If this conversation defies logic, then I'd hate to see the rational behind some of the questions he's asking then.
obviously....You are missing the point.
EssoAir asked the question in this thread, not ED, in case you missed that too.obviously....You are missing the point.
must be some sort of invisible genius at work here.
rhetorical technical questions... that's a new one
Apart from providing a link to OpenGL games, I don't see where you actually answered the question, since we are already running OpenGL games on the current Pandora. (OpenGL 1 with glshim)this whole time I thought I was responding to ED asking what the tegra could do that the omap can't. Silly me.
(off-topic)I'm still using my xperia Pro as phone, as there's not a single smartphone out there with a keyboard... and smartphones have become so huge.
And it does everything I need.
Hyperbole and sarcasm aren't your friends when trying to convince other people they're wrong. State exactly what you mean to say without the rhetoric.I guess it's a non issue then if you completely disregard native compliance and replace it with a comparability layer. Hell who needs open standards anyway right?
In the list of OpenGl programs you listed you don't seem to understand that simply having OpenGL is not anywhere enough to run them. Most of these games are for x86 architecture and you need Wine/Qemu to run them on ARM, and besides that many of them require significant processing power that you won't have in a Pyra-class of device anyway. And these games were not made to run on a 5 inch screen either, since the game text wont be readable on that size of screen.I guess it's a non issue then if you completely disregard native compliance and replace it with a comparability layer. Hell who needs open standards anyway right?