Thanks _tyrell_
Another one of those secret emu's that weren't announced (well I did not hear about it) and then gets released.
On the face of it this look really good, 48k and 128k model supported and sound (well at least for the 48k machine)
However, I have so far been unable to play any game. Everything i have loaded has immediately crashed back to the GP32 start-up sequence. (SNA, TAP, + all the other extensions)
I have set everything up as the readme states, and the game images work on the other GP32 emu's but it just crashes.
I noticed that your emu was running at 133 MHZ, I had trouble running SCUMMVM at 133, so maybe it's my unit. Is it possible to release a version running at 132MHZ just in case it's my unit that is messing up.
Thanks _tyrell_
MrT