That's a software issue not a hardware. It would be just as difficult to do that on the pyra as it is now with the Pandora. The difficulty being, it needs a skilled person to write code to do that.I'd really like to see an option in the firmware for the nubs to mimic the dpad, so that the nubs can be used in games which normally would only use the dpad.
Other than that, i'm happy with what's been listed. Good stuff.
And I can't fathom why anyone would want to use something like Pandora's nub instead of its dpad for this purpose.Also, the best you can hope for is to get the analog x/y value converted to one out of 8 discrete directions.
No.Also, the best you can hope for is to get the analog x/y value converted to one out of 8 discrete directions.
So... working off the theory that it is an OMAP5, does that mean that this is the general layout and ports that would theoretically be available?
Haha, yeah, you could do that, but I guess some games might flip from getting that many keypress eventsNo.Also, the best you can hope for is to get the analog x/y value converted to one out of 8 discrete directions.
Iit might not work in all games, but in principle you could have an input which is as analog as the nubs by PWMing the dpad.
I can't see anything in Appendix A saying that TI doesn't do the 5430? They only talk about how the 5432 differs from the 5430.TI is not doing the 5430, only 5432, which is DDR3/DDR3L only. Technical reference manual appentix A page 6030
http://www.ti.com/product/twl6040
I think it could work if you had a maximum of 8 or maybe even only 4 key presses per second and key and that would already greatly exceed 8 directions.Haha, yeah, you could do that, but I guess some games might flip from getting that many keypress eventsNo.Also, the best you can hope for is to get the analog x/y value converted to one out of 8 discrete directions.
Iit might not work in all games, but in principle you could have an input which is as analog as the nubs by PWMing the dpad.
This. If anyone doesn't like our dpad, then they just hate dpads.Such a software switch could be coded for the Pandora and Pyra I guess, but I really don't see the point when we have one of the best d-pads on the market.
I use Pandora nubs a lot for racing and shooting games as well as neogeo fighting games. I didn't like using Pandora nubs at first but after a bit of getting used to, I think they are very good. My experience is you have to train yourself not to use too much pressure when using them as that doesn't make them more responsive but rather the opposite effect and you may break them faster. Just train yourself and you will get to love those nubs. I use my nubs 90% of the time especially on the bus when the whole thing is shaking the whole time and with nubs I have no issue pinpointing anything and browsing the web with nubs is no issue for me. So must have nubs in PYRAWhat's the point of having nubs at all if no one wants to use them. :rolleyes:
If we had nicer nubs on the Pandora then maybe people would desire to use them more. The Pyra is getting new one ones, maybe they will be as pleasant to use as the current Pandora's dpad.