Ziz
Advanced Member
- Joined
- Jan 15, 2006
- Messages
- 3,583
Edit:
Release version: http://repo.openpandora.org/?page=detail&app=snowman-reloaded
Hi, as mentioned in this thread I will finally release the new version of snowman.
These are the changes I did / will do
Furthermore I started adding C4A support. You will have two highscores, one for the normal and one for the hard mode. Your highscore is the sum of your times needed for all levels. If you didn't passed a level yet the time will be set to 5 minutes. So you have to be better than 5 minutes per level in any case. As you can see smaller scores are better (like in a race). Unfortunately C4A doesn't support reverse ordering at the moment, so maybe I will create the inverse, so that the ordering works again.
The enemies shall be natural enemies of a snowman like the sun, glowing coal, water drops, rabbits (carrot nose you know...) and similar. As my art skills are very basic, I should add explanations about them, too. ^^'
If you don't know it yet, this is an old video of the changes I did. Not everything, what I already implemented is shown, but most stuff is. If my work proceeds I will add more videos.
https://www.youtube.com/embed/KF_oPosQ5mQ?feature=oembed
greetings,
Ziz
Release version: http://repo.openpandora.org/?page=detail&app=snowman-reloaded
Hi, as mentioned in this thread I will finally release the new version of snowman.
These are the changes I did / will do
- New enemy sprites instead of rotating shapes (done)
- Porting to sparrow3d (done)
- New clouds (done)
- New snowman graphics (done)
- Better pause menu (done)
- New font (done)
- Map for better overview (done)
- Redesign of the levels (13 of 20 levels done)
- Normal and Hard game mode (10 of 20 done)
- C4A compatibility
- New help / better tutorial
Furthermore I started adding C4A support. You will have two highscores, one for the normal and one for the hard mode. Your highscore is the sum of your times needed for all levels. If you didn't passed a level yet the time will be set to 5 minutes. So you have to be better than 5 minutes per level in any case. As you can see smaller scores are better (like in a race). Unfortunately C4A doesn't support reverse ordering at the moment, so maybe I will create the inverse, so that the ordering works again.
The enemies shall be natural enemies of a snowman like the sun, glowing coal, water drops, rabbits (carrot nose you know...) and similar. As my art skills are very basic, I should add explanations about them, too. ^^'
If you don't know it yet, this is an old video of the changes I did. Not everything, what I already implemented is shown, but most stuff is. If my work proceeds I will add more videos.
https://www.youtube.com/embed/KF_oPosQ5mQ?feature=oembed
greetings,
Ziz
Last edited by a moderator: