God Ginrai
Godmaster
Prometheus said:That's the one I'm using. :lol:God Ginrai said:I know that SRAM saving and savestates worked on the version before you added the scaling. (I know because I haven't switched from that version and it works fine.)
Yep, and I'm pretty sure I did make that clear - I'm using the same one as you, in fact. I also noted that my Pandora is currently absent.@Prometheus: You are having problems in an older build. Check to make sure that problem is still in the most recent build before complaining about it. Otherwise, you'll make the devs pull out their hair trying to figure out what's causing a bug that's not there.
EDIT: That is to say, the reason I finally remembered to mention it was just as a heads-up in case it had persisted.
You must be using a different version than me, however, unless the version we are using only has SRAM problems on certain games. (I know for a fact that I have used SRAM on 3 games successfully) Super Metroid, Super Mario World, and The Legend of Zelda: Ancient Stone Tablets all worked fine for me as far as SRAM saving is concerned. I would test one of those to see if that works. If it does, then we are using the same version. If it doesn't, then I could send you my copy of the emulator so you can try that.
-God Ginrai
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