Not sure what you mean by this, do you mean the sound is crackly maybe?Drumaster posted on Mar 14 2005 at 02:35 PM said:And yet I noticed the bgm sound quality is a little bit less clear than before.
I've fixed this nowDrumaster posted on Mar 14 2005 at 02:35 PM said:And yes games as Thunder Force III have their music slowed down (damn it's my favourite shooting game! )
Not sure if I can do anything about this, I'll try changing the line I update the palette on and see if it fixes this. If it does the only thing I can do is add an option to choose what vdp line to update the palette on.Drumaster posted on Mar 14 2005 at 02:35 PM said:Another World still has a wrong palet (even if the sound is good now ).
Now fixedDrumaster posted on Mar 14 2005 at 02:35 PM said:Mickey Mouse - Castle Of Illusion and Quack Shot have no bgm anymore...
Yeah I've lost the email you sent me, could you send it again and I'll check it out.Drumaster posted on Mar 14 2005 at 02:35 PM said:Still has the layer problem I told you Reesy in games as Street Of Rage, Legend Of Thor...
I've worked out what was making the new fm timer code 2fps slower, I was doing a floating point calculation. I've now removed this and its running at the normal speed.
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