Okay the fbgrab daemon thingie compiles just fine only one little problem it used /dev/event0 on the dingoo which doesn't seem to be availible on the caanoo so i'll have to find a way to get keypresses without interfering with games etc (/dev/event0 seemed to be okay for that) there's probably a way to do it on the caanoo as well will have to check the dev threads or some wiki since i didn't keep up with developments of the caanoo deving. i still have time so i'll do a quick look for it I Will probably leave out the left / right / up / down button presses though for the key combination you have to press. depends on what i find for the button stuff and if it doesn't interfer with games of course
edit /dev/input exist
just getting the key codes and i should be able to test it