WaveHack
Still Fresh
My first contribution, a falling sand game for the Pandora! More specifically, I used the base from SDL Sand (rewrite, pretty much). Here's the readme:
Snippet from known-bugs.txt:
https://www.youtube.com/embed/Xv5eje_wo2s?feature=oembed
Video, showing off. Please note that this is an older video. You can run the game from a prepackaged PND now and it uses a different key layout for selecting particles (see the readme).
PND Download: http://sourceforge.net/projects/sandora/files/0.1.1/sandora-0.1.1.zip/download
Source available through SF SVN+SF Files, for those who are interested.
Would love some feedback on this.
Sandora readme
Last updated: 2011-03-11
Version: 0.1.1
--------------------------------------------------------------------------------
Sandora is a Falling Sand Game for the OpenPandora Ltd. Pandora. It's basically
a direct C port of SDL Sand (http://sourceforge.net/projects/sdlsand/). It's
being developed by WaveHack from the OpenPandora boards. For contacting, please
send me a PM through the forums or email to <email at wavehack dot net>.
Sandora 0.1.1 has been released as a prepackaged .pnd file for on your Pandora.
It should be playable on any standard Pandora. If you encounter any serious
performance issues or bugs, please contact me through one of the media below.
Please note that the framerate hasn't been limited yet. This will be fixed later
once performance is more stable.
Official website: http://mineth.net/projects/sandora/
SourceForge project page: https://sourceforge.net/projects/sandora/
Contact email: <email at wavehack dot net>
Controls:
- Start/ESC Exit Sandora
- M Clears the whole screen
Key Particle Description
- 1 Wall Standard building material.
- 2 Ironwall Wall made of iron. Rusts when in contact with water.
- 3 Torch Spawns fire.
- 4 Stove Boils water on top, separating saltwater.
- 5 Ice Melts on contact with Salt.
- 6 Rust Slowly disintegrates.
- 7 Ember See fire.
- 8 Plant Plants grow in and consume Water. Flammable.
- 9 Void Nullifies anything that touches it.
- 0 Electric Nothing spectacular.
- Q Water Standard liquid. Can combine with Salt and Dirt.
- W Sand It's just sand.
- E Salt Salt melts ice.
- R Oil Highly flammable!
- T Dirt Standard dirt.
- Y Acid Eats through everything but walls.
- U Saltwater Water+Salt combined.
- I Mud Water+Dirt combined.
- A Water spout Spawns water.
- S Sand spout Spawns sand.
- D Salt spout Spawns salt.
- F Oil spout Spawns oil.
- G Steam Result of Water+Fire/Stove.
- H Fire Ignites Oil and Plant.
You can draw particles by tapping and moving the stylus around the screen, or
holding down the left mouse button on Windows. The current selected particle
type is not properly visible yet, but you can use the above control list for
reference on selecting particles. A GUI will be added later from which you can
select particles.
Snippet from known-bugs.txt:
[...]
Bugs:
- Framerate is better than last version but still drops a lot when adding lots
of particles. More performance updates are required.
- Drawing too close to the edge on the Pandora causes the touchscreen
calibration to mess up and eventually crash.
[...]
https://www.youtube.com/embed/Xv5eje_wo2s?feature=oembed
Video, showing off. Please note that this is an older video. You can run the game from a prepackaged PND now and it uses a different key layout for selecting particles (see the readme).
PND Download: http://sourceforge.net/projects/sandora/files/0.1.1/sandora-0.1.1.zip/download
Source available through SF SVN+SF Files, for those who are interested.
Would love some feedback on this.
Last edited by a moderator: