CLOCK = R & VOL+/-Gruntfuggly said:Am I imagining it, or should it be possible to adjust the PSX clock? I thought it could be done, but I can't find the controls for doing it...
CYCLE = L & VOL+/-
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CLOCK = R & VOL+/-Gruntfuggly said:Am I imagining it, or should it be possible to adjust the PSX clock? I thought it could be done, but I can't find the controls for doing it...
Gruntfuggly said:Am I imagining it, or should it be possible to adjust the PSX clock? I thought it could be done, but I can't find the controls for doing it...
zodttd said:Just so you know, the new GPU once again changed the way "fps" is calculated. If FPS dropped by 50%, most likely frameskip is on, go by the VS readout. If frameskip is off, VS and FPS should be the same.
Is it truly going slower (it actually FEELS slower), or are the readouts just indicating it?
fusion_power said:Hm, I can't compare this to previous versions so I have no clue if this build is slower or not. I only had an very old PSX Emu build which is quite useless.
But I wonder because of the speed. zodttd sayed, he had around 25 FPS in Wipeout. I only have around 4 FPS in another 3D game to. I think DBGT isn't more complex in graohics than wipeout but I can be wrong.
I've tried various combinations of clock and cycle but it just do nothing noticeble ingame. ^^" The game jumps only around 4-5 FPS even without Sound and no frame limit and Frameskip and so on.
zodttd said:If the visuals are better, its because INTERLACING is OFF. Interlacing OFF slows down the game, but gives better visual quality.