QUOTE
A new release of PSX4GP2X has been made. Now we’re at Build 072407 and things are getting better and better. From the changelog.txt:
Version 072407
- Changed the way ROM support is handled. The following formats are currently supported:
.BIN - This is a RAW format rip of a CD. You can rip these with most tools such as CDRDAO or use a program IsoBuster to convert formats to RAW BIN format.
Note: MagicISO converted ISO’s are not supported, use IsoBuster.
.Z/.table - This is a compressed .BIN image using the tool PocketISO 2.1
.ZNX/.table - This is a compressed .BIN image using the tool PocketISO 2.1. ZNX is the default output of this tool when ripping out musics.
.bz/.index - This is a compressed .BIN image using the tool PocketISO.
- Made PsxCycle default to 1 instead of 2. This affects default performance settings of PsxClock.
- Unai added a Abe’s Oddysee specific fix to the graphics engine. Use this fix for Ae’s Oddysee only, otherwise you may see graphical glitches. It can be turned on and off via the menu.
- Unai added Frame Limiting to the graphics engine. It’s on by default and limits the Vsync to NTSC/PAL rates. It can be turned on and off via the menu.
- GCC compiler optimizations were made to improve performance.
- Changes to the dynarec to handle load delays. This may change compatibility for better or worse, to be determined. Also last minute fix for handling shift instructions.
THE RUN DOWN: Abe’s Oddysee has a fix that can be enabled via the menu. By using this fix, you can enjoy a very fast and perhaps fullspeed, fun game on the GP2X!
Be sure to get this new release at
http://www.zodttd.com in the PSX4ALL download section. Help support the PSX4ALL project and be sure to register at the site. Thanks!
Bye
Herc.
h34r: