Thought I'd a few to the list.
Note: I am running these all at 800mhz, as this was a good setting for Mario in Mupen64 plus and will be used as a benchmark speed, as some folk have found their Pandora crashes with PSX4pandora above this. Beta 4 used for all. Please note these are all run from an ext HDD aswell, so upon an SD card results may differ.
Someone asked for the Rollcage games, faves of mine so.....
Title: Rollcage
Region: U
Format: .bin
Emulator Version:
Status: Playable
CPU Speed: 800mhz
Comments: Intro is fine. Loads to the menu screen then quits when a demo race begins
Title: Rollcage Stage II
Region: U
Format: .bin
Emulator Version: Beta 4
Status: Very Playable
CPU Speed: 800mhz
Comments: Intro FMV and music is flawless. All in game menus flawless with sound. Mem card saves works. Game itself feels slightly under speed and can slow down at times, so remove the frame limiter and it is practically perfect. Some slight GFX errors on shields. Nubs and d-pad work very well. No in game music when racing
. Very Nice otherwise!
note
I am getting weird gfx in this game due to an LCD cable issue. Before that occurred, the GFX were spot on and should be for you.
Title: Pointblank
Region: NTSC-U
Format: .bin
Emulator Version: beta 4
Status: Works
CPU Speed: 800mhz (less would be ample)
Comments: Intro FMV with sound is perfect. Game itself varies in sound speed but crashes during its demos and on trying to play.
Title: Pointblank 3
Region: NTSC-U
Format: .bin
Emulator Version: beta 4
Status: Flawless
CPU Speed: 800mhz
Comments: Flawless. Nubs and D pad work but touchscreen implementation if possible would make for a great time killer.
Title: Time Crisis
Region: U
Format: .img
Emulator Version: beta 4
Status: Works. Not playable.
CPU Speed: 800mhz
Comments: As priorly reported. Fails at zip line, or at entry to any gameplay moment. Gameplay continues via sound only.
Title: Time Crisis II
Region: U
Format: .img
Emulator Version: beta 4
Status: Playable. Yay
CPU Speed: 800mhz
Comments: All intro, menu etc work fine. Game also works but duck is mapped to L shoulder button and D-pad is best used, as L nub is too sensitive. X to fire. Needs touchscreen implementation for accurate shooting but flawless otherwise.
Title: Darkstone: Evil Reigns
Region: U
Format: .img
Emulator Version: beta 4
Status: Very Playable
CPU Speed: 800mhz
Comments: Very smooth speed. Sound is very quiet but seems to work fine. Not a game I am familiar with but seems a nice Diablo stlye RPG.
Title: Batman Forever : The Arcade Game
Region: US
Format: .bin
Emulator Version: beta 4
Status: Works but not playable
CPU Speed: 800mhz
Comments: All intro and menus work. Demo mode crashes the game once a few hits have been taken. Menus work to configure controllers and remap buttons. Mem cards work in menu. L nub works fine. touching D pad quits to minimenu. ABXY work but after a few hits to you or enemies it crashes to minimenu. kinda like Super Smash Bros on Mupen64 perhaps?
Now the ones you've all been waiting for...
Title: Bob the Builder - Can we fix it
Region: US
Format: .bin
Emulator Version: beta 4
Status: Sadly Playable
CPU Speed: 800mhz
Comments: Its the US version, so the voices suck and the charm is lost. Intro FMV fluctates sound speed, so its more trippy than teletubbies. In game, Wendy's office offers various games for kids that work, if a little slow. Too taxing for me.
Title: Smurf Racer
Region: NTSC U
Format: .bin
Emulator Version: beta 4
Status: Playable
CPU Speed: 800mhz
Comments: FMV intro cartoon is fine. Menus work fine with sound in sync. Demo mode fine. In game is a little slow. Remove frame limiter for a suprisingly nice Kart game!
N.b : For the Muppet fans out-there, please note that ELMO's math and word adventures work but slowly upon Mupen64plus. Sorry ED!
Edit : Correct some grammar and possible miss-interpretation.