Paradox said:
That would be incredible, but how many really large publishers / game companies or whatnot are going to develop or even port a game for the Pandora? It's nice to dream but in reality I think it'll just be a suped-up GP2x with just ports, emulation and homebrew keeping it afloat.
Don't get me wrong, I can't wait to buy it and go play my old retro consoles on it.. but I really can't see any big names coming to it..
I have to agree with this, and it's not me being negative, rather, it's just being realistic. Given development costs and the rest of the numbers that factor into this, I would be very surprised to see any official ports, unless Craig and the Pandora crew can invest literally millions and millions of dollars into global marketing and ad campaigns. A 'presence' for the machine needs to be created, but unfortunately I think that what would be required to bring this presence about is just beyond Craig and co's means.
One way to perhaps see a very high quality of apps, games, ports and emulators for the Pandora would be if users adopted a more giving mindset to the homebrew developers, in the sense that the motivation to develop better code, artwork and so forth becomes that much greater once your labour is being rewarded with money. It's just a simple fact about human beings...
So, if someone comes forward and says "I can spend three months developing a Nintendo 64 emulator for Pandora. I am certain I can get it to work but it will be a lot of effort and require a full time project, so who is going to support me in this endeavour?"
Then, the dev sets a target amount for donations and people who would definitely use the finished product must simply donate what they feel it is worth to them. If someone is going to create something which adds as much value to your life as a $30 or $40 game for any of the other console systems would, why should we shy away from being prepared to pay those amounts? It would take only a thousand people donating $10, or five hundred people donating $20, to bring in $10k, which should easily be more than enough to support the average homebrew developer for a couple of months. Thoughts?
I'm actually going to start a thread on this topic now, as I feel it is too much of a derail for this thread (which is actually about PSP Emulation!)