pmprog
DNF (Did Not Finish)
- Joined
- Apr 25, 2011
- Messages
- 4,150
Don't get too upset, that person might just not like the game. Doesn't reflect on your ability to code/port.So who is this one ? /me is pissedI bet its the usual 1star rating
Don't get too upset, that person might just not like the game. Doesn't reflect on your ability to code/port.So who is this one ? /me is pissedI bet its the usual 1star rating
Ho gosh I forgot to say : it requiere SuperZaxxon as this firmware level contain a GPU drivers fix that correct theses lock ups.I'm getting quite a few lock ups (requiring hard reset of Pandora) on the level select screen, seems to happen when the level select list is scrolling down into place after completing a level.
I'm running PewPew 1.0.0.2, Hotfix 5a, Kernel 3.2, 256MB Pandora @ 850Mhz.
With Music on it's playable and no stuttering music for me (fps is a bit low and overclocking help)Also, does this game need a bit of an overclock? It's very jerky with stuttering music @ 600 Mhz for me.
Ho gosh I forgot to say : it requiere SuperZaxxon as this firmware level contain a GPU drivers fix that correct theses lock ups.
Just like me... and I played 30mn in a row yesterday without any lockupsYou're not running hotfix 5a, you're running SuperZaxxon Beta 5a, which is the latest
Could you check dmesg to see if there are any complains from SGX driver?EDIT2: just as I finished saving this message the game resumed on its own. (took about 5-10 mins) I went back up to the previous menu to confirm the game was responding, then selected Asteroids again. It got slightly further this time but then stopped again. (see second screen-grab)
Could you check dmesg to see if there are any complains from SGX driver?EDIT2: just as I finished saving this message the game resumed on its own. (took about 5-10 mins) I went back up to the previous menu to confirm the game was responding, then selected Asteroids again. It got slightly further this time but then stopped again. (see second screen-grab)
[209177.058929] pvr: pewpew2: IOCTL 69 failed (13)
[209177.160491] pvr: pewpew2: IOCTL 69 failed (13)
[209177.262054] pvr: pewpew2: IOCTL 69 failed (13)
[209177.363616] pvr: pewpew2: IOCTL 69 failed (13)
[209177.465209] pvr: pewpew2: IOCTL 69 failed (13)
[209177.566741] pvr: pewpew2: IOCTL 69 failed (13)
[209177.668426] pvr: pewpew2: IOCTL 69 failed (13)
[209177.769989] pvr: pewpew2: IOCTL 69 failed (13)
[209177.871551] pvr: pewpew2: IOCTL 69 failed (13)
[209177.972900] pvr: pewpew2: IOCTL 69 failed (13)
[209178.074676] pvr: pewpew2: IOCTL 69 failed (13)
[209178.176239] pvr: pewpew2: IOCTL 69 failed (13)
[209178.277832] pvr: pewpew2: IOCTL 69 failed (13)
[209178.379394] pvr: pewpew2: IOCTL 69 failed (13)
[209178.480926] pvr: pewpew2: IOCTL 69 failed (13)
[209178.582366] pvr: pewpew2: IOCTL 69 failed (13)
Hum, I see. that explain some of the slow down in the menu animations I guess.It seems something this game does causes SGX (or it's firmware) to lock up, especially during level/menu transitions. Kernel driver then tries to reset the hardware, but that doesn't always succeed.
I know Seb was a little upset about getting rated 1 star, but you've just rated a game you haven't played??I voted a 5 for this game. What controls does it use? I'm not gonna bother downloading if it uses the touchscreen, and it looks like it might from the previews...