Release PNES

Discussion in 'Software Releases' started by ptitSeb, Jun 26, 2019.

  1. ptitSeb

    ptitSeb Serial Porter

    Joined:
    Aug 15, 2012
    Messages:
    8,359
    Location:
    France, near Lyon
    Here is PNES, the Portable NES.
    [​IMG]
    This version of NEStopia is maintained by Cpasjuste, and is part of the PEmu suite. It use SDL2 and OpenGL (so gl4es). Default keymap should be Pandora compatible.

    History log
    =========

    Build 01
    -----------

    • Initial build.
    • Adapted to Pandora.
    • Refined frameskip.
    • Added 50Hz/60Hz LCD switch
     
    Last edited by a moderator: Jun 26, 2019
    rSl and Linux-SWAT like this.
  2. FBnil

    FBnil Ready to Champion the Pyra to the World...

    Joined:
    Dec 14, 2012
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    Location:
    Yurp
    Thanks ptitSeb, downloading now...
    --- Double Post Merged, Jun 26, 2019, Original Post Date: Jun 26, 2019 ---


    Errors:
    Ok, The menu says "Press A to start", but pressing X starts a game.
    The Gui says Y to remove from favourites, but Y adds to favourites.

    Experience:
    Runs smooth on Pandora. But takes a while longer to load than, say, gnuboy. Not sure if because the GUI starts immediately and only after a while it gets "active".

    To play:
    Run once, go to your newly created ./appdata/pnes/roms/ to put roms there. did not test ln -s

    edited.
     
    Last edited: Jun 26, 2019
  3. ptitSeb

    ptitSeb Serial Porter

    Joined:
    Aug 15, 2012
    Messages:
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    Location:
    France, near Lyon
    @FBnil thanks for testing. Yeah, I haven't touched the GUI, and it's done with the Nintendo Switch in mind...
    The loading is pretty long, because it load the ressources, compile all the shaders, and so on, and yes, that takes quite some time. I haven't tried to optimize that..
     

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