riboshom said:other GPs
They've probably still got the GP2X source. If you explain it should be just a recompile against the new libraries, they may relent, at least partially.Ravnos said:I'd love to see a Cave Story port, for example, which should be nothing more than a recompile, but the guy who did the GP2X port isn't around and Pixel doesn't give out the source anymore, so it's probably not going to happen.
WizardStan said:They've probably still got the GP2X source. If you explain it should be just a recompile against the new libraries, they may relent, at least partially.Ravnos said:I'd love to see a Cave Story port, for example, which should be nothing more than a recompile, but the guy who did the GP2X port isn't around and Pixel doesn't give out the source anymore, so it's probably not going to happen.
Wait, someone else was allowed to do a port, and when it was done, the code wasn't reclaimed? That's kind of disturbing. If I were making money off something, I'd want to be able to at least reproduce it, if not to have it in the event of the need to defend copyright.Ravnos said:Like I said, the guy who did the port isn't around. AFAIK Pixel doesn't have the Cave Story SDL code, he might but who knows?
timofonic said:GP2X uses Linux, so maybe using a custom QEMU could make it possible too.
He did come here once and told that all wip and future ports are canned because of Pixel's commercial endeavors (i.e. WiiWare release).Ravnos said:Like I said, the guy who did the port isn't around. AFAIK Pixel doesn't have the Cave Story SDL code, he might but who knows?
seems to be pass-through (based on few things I've tried).Exophase said:Does anyone know if QEMU includes any kind of layer for handling /dev/mem in its user-mode emulation, or does it just get passed through to the host's /dev/mem?
Damn... That's bad news for me. I was hoping Cave Story would be one of the first things ported to Pandora, and it would have been one of the first games I played on it (if not the first). Granted, Pixel does deserve to make money off his creation. I wonder if he'd consider allowing a port if we threw some money his way?notaz said:He did come here once and told that all wip and future ports are canned because of Pixel's commercial endeavors (i.e. WiiWare release).Ravnos said:Like I said, the guy who did the port isn't around. AFAIK Pixel doesn't have the Cave Story SDL code, he might but who knows?