Well, i was quite happy with my picodrive .964 (aside from a few small annoyances, like save states and sram scattered all over the main dir, a smaller font on the file selector, and the hability to select the region) but anyway upgraded to the latest version (the final) and that had all these annoyances tackled but...i noticed quite a hit in speed, particularly, games that used to run at "16 bit accurate" heavily underclocked and locked at 60fps were showing 52fps...54...
i had Sonic3 & Knuckles running 60fps locked at 190mhz with 22050hz stereo sound (without dual core, my point is play a lot)
now the questions to the gp2x community and people involved:
1) has anyone noticed the same thing as me?
2) the latest version has all the SegaCD support added, but the (disabled earlier) optimizations were brought back as the author noted that the emulator was pretty much stable, still why the difference in speed?
3) it's possible to backport the small usability fixes from the latest (region selection, font in fileselector and separate directories, etc...) to the .964 version (the latest without segacd support)? That would make the best megadrive (no segacd) emulator out there, without annoyances.
3.1) if not, what should convice me to use the latest version (i don't play any segacd games at all, but if the latest version has proved higher compatibility with normal megadrive games , that would be already a reason)
Thanks in advance! i'm a huge fan of PicoDrive and am only asking all this to the betterment of this already excellent emulator, and sorry for writing to much and branching too much on questions, guess i'm talkactive
ps : i KNOW this emulator was "finalized" , but here goes my suggestion for a HUGE usability boost:
PicoDrive and others are already allowing you to change settings based on individual games, which is nice, but we gp2xers carry our handhelds to a bunch of places, and use them in a bunch of situtations, ... my suggestion is :
the creation of profiles for configuration files!
the emulator could be put on 'Profile A' or 'Profile B' mode, or 'Main' or 'Alternate' ; on "Main mode", it would load the individual game configuration file as normal, and on "Alternate" mode it could load the .alternate.cfg file....
this creates a host of possibilities :
1) games with sound , and alternate profile with configs without sound (places where sound can't be used, and you wouldn't be wasting cycles ....more battery life)
2) main profile with everything turned on , and alternate profile without sound, extremely low clock, 8 bits (for maximum battery life in "extreme" situations, like forgetting to carry another battery pack on that boring trip, ahaha)
3) ad infinitum...!
i had Sonic3 & Knuckles running 60fps locked at 190mhz with 22050hz stereo sound (without dual core, my point is play a lot)
now the questions to the gp2x community and people involved:
1) has anyone noticed the same thing as me?
2) the latest version has all the SegaCD support added, but the (disabled earlier) optimizations were brought back as the author noted that the emulator was pretty much stable, still why the difference in speed?
3) it's possible to backport the small usability fixes from the latest (region selection, font in fileselector and separate directories, etc...) to the .964 version (the latest without segacd support)? That would make the best megadrive (no segacd) emulator out there, without annoyances.
3.1) if not, what should convice me to use the latest version (i don't play any segacd games at all, but if the latest version has proved higher compatibility with normal megadrive games , that would be already a reason)
Thanks in advance! i'm a huge fan of PicoDrive and am only asking all this to the betterment of this already excellent emulator, and sorry for writing to much and branching too much on questions, guess i'm talkactive
ps : i KNOW this emulator was "finalized" , but here goes my suggestion for a HUGE usability boost:
PicoDrive and others are already allowing you to change settings based on individual games, which is nice, but we gp2xers carry our handhelds to a bunch of places, and use them in a bunch of situtations, ... my suggestion is :
the creation of profiles for configuration files!
the emulator could be put on 'Profile A' or 'Profile B' mode, or 'Main' or 'Alternate' ; on "Main mode", it would load the individual game configuration file as normal, and on "Alternate" mode it could load the .alternate.cfg file....
this creates a host of possibilities :
1) games with sound , and alternate profile with configs without sound (places where sound can't be used, and you wouldn't be wasting cycles ....more battery life)
2) main profile with everything turned on , and alternate profile without sound, extremely low clock, 8 bits (for maximum battery life in "extreme" situations, like forgetting to carry another battery pack on that boring trip, ahaha)
3) ad infinitum...!