MarkoeZ
arr matey?
Ok, here are the latest builds of PandoraPanic for Windows and Linux.
CODE
pirate-games.co.uk/markoez/PandoraPanic-windows-public3.zip
pirate-games.co.uk/markoez/PandoraPanic-linux-i386-public2.tar.gz
memleaks are being worked on, that's a known issue. also the blinking buttons at the start of the games are not all in their final place, and not all present yet. Post all other bugs/comments/whatever here or in the original PandoraPanic thread in the Dev section.
Have fun!
PandoraPanic PC
#define KEYMAP_START (SDLK_RETURN)
#define KEYMAP_A (SDLK_z)
#define KEYMAP_B (SDLK_x)
#define KEYMAP_X (SDLK_a)
#define KEYMAP_Y (SDLK_s)
#define KEYMAP_L (SDLK_q) Shoulder buttons
#define KEYMAP_R (SDLK_w)
Well im too lazy to type it ok?
CODE
pirate-games.co.uk/markoez/PandoraPanic-windows-public3.zip
pirate-games.co.uk/markoez/PandoraPanic-linux-i386-public2.tar.gz
memleaks are being worked on, that's a known issue. also the blinking buttons at the start of the games are not all in their final place, and not all present yet. Post all other bugs/comments/whatever here or in the original PandoraPanic thread in the Dev section.
Have fun!
PandoraPanic PC
#define KEYMAP_START (SDLK_RETURN)
#define KEYMAP_A (SDLK_z)
#define KEYMAP_B (SDLK_x)
#define KEYMAP_X (SDLK_a)
#define KEYMAP_Y (SDLK_s)
#define KEYMAP_L (SDLK_q) Shoulder buttons
#define KEYMAP_R (SDLK_w)
Well im too lazy to type it ok?
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