'Titcher' said:
This isn't America, it's a forum.
Anyway, back on topic, I like the idea of this emulator, if it gets to any kind of usable state I'd have to donate.
This isn't the U.S.A. it's a forum.
(America is the continent...)
(America is a Super-Continent, like Eurasia)
'femngi' said:
This whole thing reminds me of all the sceptics declaring DC emulation 'couldn't be done'. And then look what happened a few days ago.
One of the main reasons behind the Pandora was always the dedicated community. I expect to see more amazing things happen over the years.
Most of us "sceptics" as you call us never said that DC emulation "couldn't be done". Rather, we claimed that it would never reach full-speed and would most likely turn out to be a highly-optimized Proof-of-Concept, much like the N64 emulator for the PSP.
Note: I know Daedalus is not meant to be a Proof-Of-Concept, when I say it, I mean it as something similar to a measure of playability. (i.e. "Look, my PSP can play N64" "Really? awesome! Wait... That's really slow....")
Note 2: I'm not trying to insult the PSP N64 emulator in anyway, I am just expressing my opinion that for most games, it is too slow to be playable.
Anyways, I'm looking forward to seeing how this PSP emu pans out. I remember that getting people to port or code things that were at the edge of the GP2X's capabilities was next to impossible at the beginning, and here we are, not even with our Pandoras yet and there are already people working on PSP and DC emulators. Now if we could just find someone with the same drive as JayFoxRox to port or code from scratch an N64 emu, I will be one happy man.
-God Ginrai