PeterM
Still Fresh
Has there been any word on the 3D API?
I would love OpenGL (or OpenGL ES), but would settle for register poking.
I would love OpenGL (or OpenGL ES), but would settle for register poking.
Core: Texas Instrument's OMAP3430 System-on-chip. [1]PeterM said:Has there been any word on the 3D API?
I would love OpenGL (or OpenGL ES), but would settle for register poking.
how cool if it had built in flash memory of like 4gig or an actual hard driveYuglooc said:Great points, and way to doublepost in a single post ;P
Personally I think it goes without saying, that in a modern handheld with a battery-backed RTC, this (and also any other non-volatile memory for settings and stuff) would be powered by an easily replaceable Lithium cell battery as has been the tradition in notebooks, desktop computers and handhelds for ages.earx said:the analog control and especially the screen look good (for both 16:10 and 4:3 modes! really love it!). i was slightly disappointed by the analog control being flat like the PSP's. but i guess it will have to be an improvement (the PSP's thing slips and can't be used as a button either).
someone mentioned a battery-backed RTC. that's a really good idea if you want to give it some palmtop functionality. i recommend using a type with an exchangeable battery, not the things you have to solder (!) when they run out. my atari falcon has one of these (ok, it lasted for twelve years but still.. now i gotta do soldering, bah..)
overall, i'm damn excited, although i'll be using the F-200 in the meanwhile. i guess we'll have to wait till 2008 to see the first prototypes of the craiginator.
my 2 cents
Yeah, just what you want. A not easily replacable 4gig internal drive. What we could really do with is something removable, such as SD cardspredatorramboxxx said:how cool if it had built in flash memory of like 4gig or an actual hard drive
Squidge said:Yeah, just what you want. A not easily replacable 4gig internal drive. What we could really do with is something removable, such as SD cardspredatorramboxxx said:how cool if it had built in flash memory of like 4gig or an actual hard drive
you could do both
look how cheap the internal flash drives like on those mp4 players are.
I also want to restate these sentiments It's the community that makes the 2X special. And I think as long as Craig has the support of everyone here, it will be alrightAlex. said:And hence the nice community that formed around the GP2X
Another option is charging through USB. Mini or the new Microusb will be ubiquitous.atomicthumbs said:Let's make sure that the AC adaptor is a standard plug shape and voltage and polarity and current.
I'm sick of having only on adapter that works with my GP2X (my battery charger/AC adaptor).
Also, making external battery packs and alternative methods of powering things would be awesome.
That's upto each and every developer to implement themselves, it's not really something for the console itself. Your going to get that everywhere - if the developer is happy editing text files and configs, they are likely to spend more spend on the emulation code than writing a pretty gui. Later on in the emulators progress, someone else may come along and make a replacement frontend that bypasses the text file, and someone else may decide to package it all up together to make it all seemless.Stealth Bagel said:That brings me to another thing; on the gp2x you needed to edit text files and make configs, and use the right text editor as to insert the right kind of line breaks, and it was the biggest pain in the ass. Even the best
Its not the current that matters, not in the slightest. It's the voltage that matters. But never mind that, USB has a far to low current through put to charge this at any acceptable speed.realyst said:I second the power-through-usb thing. It would also help localization, since we all know we all don't all share the same power widgets
But a 5V USB current is the same in London as in Halifax