Pickle
Mega GP Mania
Well ive finally gone and done it
This is the first public release of my openPirates project I started years ago when I first found my gp2x (meant for the gp2x, but seems pandora got the first shot). Its been a long time (darn ports ;-)) and its still not fully finished (alpha status) but maybe some of you that know what goes into coding and homebrew will appreciate this. Please fell free to give any input and feedback. Im planning to setup the source under the gplv3 at sourceforge.net.
What works: start up menu, the navgation mode (with my lame map), enter one town, browse through the town menus.
Theres a bit of documentation in the appdata folder, take a look.
http://dl.openhandhe...?0,0,0,0,29,109
about:
openPirates is a fan game inspired by the classic game 'Sid Meier's Pirates!' and 'Pirates! Gold' by Microprose.
The purpose of this project is to capture the original feeling of the original, but while doing so try to improve and refine
gameplay. openPirates is also designed to be cross-platform and run on any system (any system that support SDL libraries).
The project is also being designed to make game data user configurable, meaning users can create entirly different worlds.
Update:
As mentioned here is the project page with source access : https://sourceforge.net/projects/openpirates/
This is the first public release of my openPirates project I started years ago when I first found my gp2x (meant for the gp2x, but seems pandora got the first shot). Its been a long time (darn ports ;-)) and its still not fully finished (alpha status) but maybe some of you that know what goes into coding and homebrew will appreciate this. Please fell free to give any input and feedback. Im planning to setup the source under the gplv3 at sourceforge.net.
What works: start up menu, the navgation mode (with my lame map), enter one town, browse through the town menus.
Theres a bit of documentation in the appdata folder, take a look.
http://dl.openhandhe...?0,0,0,0,29,109
about:
openPirates is a fan game inspired by the classic game 'Sid Meier's Pirates!' and 'Pirates! Gold' by Microprose.
The purpose of this project is to capture the original feeling of the original, but while doing so try to improve and refine
gameplay. openPirates is also designed to be cross-platform and run on any system (any system that support SDL libraries).
The project is also being designed to make game data user configurable, meaning users can create entirly different worlds.
Update:
As mentioned here is the project page with source access : https://sourceforge.net/projects/openpirates/