OpenGL and Vulkan driver of the pyra


rohezal

Advanced Member
Joined
Oct 18, 2009
Messages
1,712
The Unreal Engine 4 is very promising and supports different render backends. Which one are supported by the Pyra?

In general I am interested which of these are working (OpenGL 1.x most will most likely work with via glshim, right?)

OpenGL 1.x
OpenGL 2.x
Vulkan
OpenGL ES 2.x
OpenGL ES 3.x
 
The Unreal Engine 4
My attempt at compiling the engine failed, it seems to have a lot of hooks claiming it needs a 64-bit processor, but when googling people are making 32bit armhf ports for Android so maybe I need to find Android and not PC sources to play with. It's likely above my skill grade to port it, or at least it's more effort than I could afford to deal with.
 
My bad, I forgot we got a 32 Bit CPU. Damn, porting software in UE4 is done as easy as clicking on "shipping for linux".
 
Back
Top