No Man's Sky (shh.. the new Elite?)


In the dev commentary the developer / spokesperson said "I'd really like to see it on PC as well",

so I guess he will release it on PC at some point not too long after the PS4 release.

They're just being quiet about that for now to play fair with their sponsor.

So I guess there's a good "chance" for you unless you are in a stink about the likely brief PS4 exclusive release.

At least it's not an X-box exclusive release, ugh.
 
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So I guess there's a good "chance" for you unless you are in a stink about the likely brief PS4 exclusive release.

At least it's not an X-box exclusive release, ugh.
Not at all - I'll buy it when it comes out for PC but I'll not buy a PS4 (christ, no) or an XBone (again, just an awful piece of kit) in order to play this.

D.
 
Not at all - I'll buy it when it comes out for PC but I'll not buy a PS4 (christ, no) or an XBone (again, just an awful piece of kit) in order to play this. D.

What!? you don't want to buy a computer gaming system only marginally better than their decade old predecessors?
 
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did anyone tried the newer update with land vehicles ?

I wasn't interested in the game before, but after watching the trailer I am now...

 
Being able to share buildings and stuff you've made sounds like quite a big update to me. Add a creative sharing use case in addition to the lone explorer stuff it already does ad nauseum, so if it works it could drastically expand who this game will end up working for.
 
When the E-Mail from gog.com about the update and the word sale in the subject, popped up, I was ready to spend my budget for the next two month on it, but when I saw the sale price, my interest vanished quickly.
It may be worth its price, but I am not so keen on games with the "experience" aspect beeing so essential...maybe it gets into the 20 bucks range by the end of the year
 
Yes, Beyond is apparently more multiplayer than Next was, which originally introduced 4-way multiplayer, This extends that to 32-way multiplayer, so it's still not MMO but somewhere in that direction.
 
Fired it up yesterday for a few hours, it's interesting how much different it is compared to when I last played it long ago. It looks like I need to brush up on a lot of the new mechanics and crafting mechanisms. I can't seem to figure out how to remove bits of my base anymore, they convoluted the base building mechanics.

As Multiplayer is concerned It seems they turned the Anomaly into a hub, I saw a bit of players there, but not really any interactions going on, to me it just seems like flavo(u)r of the appearance of a populated space station.
 
This Game contains basically everything you would want from an Open World: You can Mine, you can Build, you can fly around whit your Spacecraft on Planets, and you can leave to Space ^^
Had the chance finally to play it when i got my Steamdeck, when you did learn how it works, its lots of fun, and the Developer did work quite lot to finally make it an working Game..
 
I have its now also on Switch2, but did not got that much time to play, too many Long Time Games on this System at least i have allready my Ship repaired ^^
 
11 years later this comment still holds up well...
True. I still have a AMD 9590 (12 years old) paired with a Geforce 1060 6GB (9 years old), while it's surely not fast it still holds up for gaming. I guess bottlenecks got moved to others spots and most things run fine.
It won't run local AI well, but that will hold for most current hardware to.

Stuff did improve over the years, but not in a way that enables a really different experience.
 
True. I still have a AMD 9590 (12 years old) paired with a Geforce 1060 6GB (9 years old), while it's surely not fast it still holds up for gaming. I guess bottlenecks got moved to others spots and most things run fine.
It won't run local AI well, but that will hold for most current hardware to.

Stuff did improve over the years, but not in a way that enables a really different experience.
Original context was about the PS4 not being that much of an upgrade over the PS3 and now we're on the PS5 Pro...
 
Original context was about the PS4 not being that much of an upgrade over the PS3 and now we're on the PS5 Pro...
Sure, but somewhat the same story to me. Xbox (the first) ran Half-Life 2 and so does the Xbox 360. GTA5 ran on the Xbox 360 and Xbox One (S, X, Series-X).
Not much new was introduced except even better graphics. The PS5 introduced new triggers on the controller, the PS4 did VR. But on average the experience did got better but not really different. So, why get a PS5 Pro if you have a PS5... (I still get the latest consoles though :p ).

You can run No Man's Sky on the Switch, or other mobile platforms. That's nice. What's next, run it on your smartwatch? Cool if it works, but experience-wise you just have gaming available everywhere now.
 
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