Nk Emus Update 12.03.2005


starpause posted on Dec 4 2005 at 11:39 AM said:
dear lord at i just got Twinkle Star Sprites working in nk's neo geo cd emu ...

this has always been one of my favorite games! :ph34r:

i'm not playing with sound but it's hard to say if this game is running "full speed" or not, because afaik TSS also made the original neo geo slow down!!! but it feels a but sluggish/skippy.

still, unbelievable ... to have this game in the palm of my hand :wub:
IMHO, it's just about right on. I played a lot of the Saturn version which was slightly better, but the NG version was laggy as hell. Maybe something can be done to improve that in the emulator, but I don't think it's going to get much better.
 
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Anyone who is having problems getting the emulator to work:

This emulator DOES NOT play NEO GEO CART or MVS CART game roms.

It DOES NOT.

You need NEO GEO CD roms to make it work.

Thank you.
 
falcomadol posted on Dec 4 2005 at 08:58 PM said:
Anyone who is having problems getting the emulator to work:

This emulator DOES NOT play NEO GEO CART or MVS CART game roms.

It DOES NOT.

You need NEO GEO CD roms to make it work.

Thank you.

So it`s not Mame then, Oh shucks. :rolleyes: :p

Trooper
 
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falcomadol posted on Dec 4 2005 at 01:57 PM said:
starpause posted on Dec 4 2005 at 11:39 AM said:
i'm not playing with sound but it's hard to say if this game is running "full speed" or not, because afaik twinkle star sprites also made the original neo geo slow down!!! but it feels a but sluggish/skippy.

still, unbelievable ... to have this game in the palm of my hand :wub:
IMHO, it's just about right on. I played a lot of the Saturn version which was slightly better, but the NG version was laggy as hell. Maybe something can be done to improve that in the emulator, but I don't think it's going to get much better.

i think it's worse than "normal" ... but the last place i played was on dreamcast, where you could play with or without the neo geo slow down.

maybe i'm just anoyed because i've never been this bad at the game ... i really stand no chance in hell of quick ducking under some flamming balls to let off a quick charge-shot :unsure: err, if you know what i mean :p

still, like i said, amazing and fun :)
 
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just benchmarked snes emulation on my o/c gp32 running @200Mhz with sound, and it runs considerably better than the equivelant emu on gp2x without sound.

I'm sure this will change very soon though, but in the meantime, I'm jacking my gp32 back upto 242Mhz for a solid 90 minutes playtime before the batteries run out!
 
x68000 posted on Dec 5 2005 at 12:17 AM said:
just benchmarked snes emulation on my o/c gp32 running @200Mhz with sound, and it runs considerably better than the equivelant emu on gp2x without sound.

I'm sure this will change very soon though, but in the meantime, I'm jacking my gp32 back upto 242Mhz for a solid 90 minutes playtime before the batteries run out!
which game did you test?

as Tobriand said, this emu seems to run some game much worst than Opensnes but some a bit better.
 
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i tested super castlevania IV for 20 minutes and had no problems at all except for a slightly jittery framerate. Game was very stable, although i still find the gp2x to be a little wooden to play on compared to the gp32.

As for OC my gp32 at 242Mhz, it has been like this more on than off for the last year and it has never had any problems whatsoever. Once had it running at 250Mhz for about 10 minutes before it crashed! I must try OC the gp2x to a nice safe level..........say 300Mhz on both cores :)
 
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