my report on n64iphone(only tested the roms in my collection):
Crashing Games:
Goldeneye Crashes.
Carmageddon Crashes.
Perfect Dark Crashes.(one of my fav n64 games)
C&C Crashes.
Holy Magic Century Crashes when starting a new game.
Mission: Impossible crashes after first screen.
Quest 64 crashes after first screen.
Pokemon Stadium 2 crashes after N64 screen.
South Park(one of my fav n64 games) crashes.
Starcraft 64 Crashes.
Turok crashes.
Turok 2 crashes.
Turok 3 crashes.
Vigilante 8 - 3nd Offensive says something about controller pack and i cant click it away to continue.
Working games(no framerate counter and sound enabled):
Banjoo Kazooi: Very slow, would not call it playable. But it runs and i cant see graphical bugs/errors. (i'd say 8~15FPS)
Duke Nukem 64: A tiny bit faster then Banjoo Kazooi, but i cant move forwards. No graphical bugs so far.
Earthworm Jim 3D
one of my fav n64 games): Runs pretty smooth, playable. No graphical bugs.(so far) (i'd say 15~25FPS)
Legend of Zelds Ocarina of Time Master Quest: Runs slow, but also none graphical bugs.(i'd say 5~10FPS)
Rampage 2 - Universal Tour: Plays almost full speed with no graphical bugs or whatever. (i'd say 20~30FPS)
Super Mario 64: I would call it playable but i have no entered first mission yet. Some graphical glitches are available to(although not many) (i'd say 18~25FPS)
Super Smash Bros: Slow, but playable. Just like mario 64 some graphical bugs. (i'd say 15~20FPS)
007 The world is not enough: I'd say 10~15 FPS but it crashes once going ingame.(the ingame cutscene works)
Remember this is on n64iphone not on the pandora emulator. The Pandora will be able to run it faster because the iphone still has its large OS and other things pre-loaded.
Also, this is a early version of n64iphone. Im sure the most crashing games will be supported in the future.
N64iphone already runs faster then Daedalus for psp, although not alot.