Cervante
PS3 ID: Cervante1
What are the chances of a nintendo 64 emu being full speed on the wiz ?
Nintendo 64 Barely gets fullspeed on a fast Pentium 3-based PC with 128MB of ram. Somehow I doubt running it on a 533Mhz arm processor with 64MB of ram is going to cut it. Not to mention that the wiz doesn't have enough buttons to play N64 with..... not to mention it's got half the screen resolution the N64 used internally..... not to mention trying to play N64 games on the wiz's controls would drive you half-insane.Squidge posted on Dec 30 2008 at 05:32 PM said:You may want to read up on the Nintendo 64 requests in the Pandora forum. Find out why it would be extremely difficult to do there, and then come back here to see why it can't be full speed on a machine with less capabilities.
a PSX emulator MAY SOMEDAY be plausible, but even that would probably suck, looking at how Quake is running on the wiz so far.... take a look at the PSX emulator in the beta forum, all of 2FPS in oddworld.b1ueskycomp1ex posted on May 26 2009 at 09:44 PM said:Nintendo 64 Barely gets fullspeed on a fast Pentium 3-based PC with 128MB of ram. Somehow I doubt running it on a 533Mhz arm processor with 64MB of ram is going to cut it. Not to mention that the wiz doesn't have enough buttons to play N64 with..... not to mention it's got half the screen resolution the N64 used internally..... not to mention trying to play N64 games on the wiz's controls would drive you half-insane.Squidge posted on Dec 30 2008 at 05:32 PM said:You may want to read up on the Nintendo 64 requests in the Pandora forum. Find out why it would be extremely difficult to do there, and then come back here to see why it can't be full speed on a machine with less capabilities.
And Slim left town...PlopperZ posted on Dec 30 2008 at 04:43 PM said:Slim to none.
But see b1 thats why people ask for N64 so much on the newer next gen open source handheld devices such as the wiz or pandora because Ps1 has already been done on the regular gp2x at a decent speed without sound and ZodTTD has Ps1 running REALLY good (without sound of course but youd be surprised that some run good even with sound and when i say really good thats defined by 90% speed i guess you could say but dont hold me to that) on the iPhone. The Wiz really is more comparable to the iphone instead of the psp really in my opinion anyway.b1ueskycomp1ex posted on May 26 2009 at 03:44 PM said:Nintendo 64 Barely gets fullspeed on a fast Pentium 3-based PC with 128MB of ram. Somehow I doubt running it on a 533Mhz arm processor with 64MB of ram is going to cut it. Not to mention that the wiz doesn't have enough buttons to play N64 with..... not to mention it's got half the screen resolution the N64 used internally..... not to mention trying to play N64 games on the wiz's controls would drive you half-insane.Squidge posted on Dec 30 2008 at 05:32 PM said:You may want to read up on the Nintendo 64 requests in the Pandora forum. Find out why it would be extremely difficult to do there, and then come back here to see why it can't be full speed on a machine with less capabilities.
a PSX emulator MAY SOMEDAY be plausible, but even that would probably suck, looking at how Quake is running on the wiz so far.... take a look at the PSX emulator in the beta forum, all of 2FPS in oddworld.
If you're looking for PSX or N64 to be possible, you should probably either look at the pandora, or give up. =P
Hint for the future: If you read this link: http://www.google.co.uk/search?q=define%3Aparagraph and do what it says, more people will read your posts.portcitypetino posted on May 27 2009 at 10:48 PM said:But see b1 thats why people ask for N64 so much on the
Ow! My brain just exploded from a huge clump of text wall.
Good point.... fixed!Squidge posted on May 27 2009 at 05:23 PM said:Hint for the future: If you read this link: http://www.google.co.uk/search?q=define%3Aparagraph and do what it says, more people will read your posts.portcitypetino posted on May 27 2009 at 10:48 PM said:But see b1 thats why people ask for N64 so much on the
Ow! My brain just exploded from a huge clump of text wall.
UltraHLE ran perfectly fine on a K6-2 with 350mhz if I remember correctly. The HLE bit in the name means high-level emulation. So, basically they went an extra mile to optimize specific hotspots by rewriting them in native code. However, only a few hand selected games were supported but these did run very well indeed.b1ueskycomp1ex posted on May 26 2009 at 08:44 PM said:[...]
Nintendo 64 Barely gets fullspeed on a fast Pentium 3-based PC with 128MB of ram.[...]
well, if you want N64 just to play super mario.... :rolleyes:aho posted on May 28 2009 at 12:13 AM said:UltraHLE ran perfectly fine on a K6-2 with 350mhz if I remember correctly. The HLE bit in the name means high-level emulation. So, basically they went an extra mile to optimize specific hotspots by rewriting them in native code. However, only a few hand selected games were supported but these did run very well indeed.b1ueskycomp1ex posted on May 26 2009 at 08:44 PM said:[...]
Nintendo 64 Barely gets fullspeed on a fast Pentium 3-based PC with 128MB of ram.[...]
I don't really see that happening on the Wiz though.
well, if you want N64 just to play super mario.... :rolleyes:b1ueskycomp1ex posted on May 28 2009 at 09:19 PM said:I don't really see that happening on the Wiz though.aho posted on May 28 2009 at 12:13 AM said:UltraHLE ran perfectly fine on a K6-2 with 350mhz if I remember correctly. The HLE bit in the name means high-level emulation. So, basically they went an extra mile to optimize specific hotspots by rewriting them in native code. However, only a few hand selected games were supported but these did run very well indeed.b1ueskycomp1ex posted on May 26 2009 at 08:44 PM said:[...]
Nintendo 64 Barely gets fullspeed on a fast Pentium 3-based PC with 128MB of ram.[...]
aho posted on May 28 2009 at 04:38 PM said:You got the touch screen for virtual controls just like they do with other emulators on the iPhone now granted its 2.8" so it wont be very comfortable but itll do the job none the less.b1ueskycomp1ex posted on May 28 2009 at 09:19 PM said:well, if you want N64 just to play super mario.... :rolleyes:aho posted on May 28 2009 at 12:13 AM said:UltraHLE ran perfectly fine on a K6-2 with 350mhz if I remember correctly. The HLE bit in the name means high-level emulation. So, basically they went an extra mile to optimize specific hotspots by rewriting them in native code. However, only a few hand selected games were supported but these did run very well indeed.b1ueskycomp1ex posted on May 26 2009 at 08:44 PM said:[...]
Nintendo 64 Barely gets fullspeed on a fast Pentium 3-based PC with 128MB of ram.[...]
I don't really see that happening on the Wiz though.
And Zelda!
Personally I'm not really interested in playing N64 games on the Wiz. The controls just wouldn't work.
Thats just what i was saying earlier in the post 16bit HAS BEEN DONE already get a regular gp2x if you want genesis and snes i mean sure the wiz will run em alot better than the gp2x especially if its optimized so itll be a plus dont get me wrong but people buy next gen open source handhelds to run next gen emulation in their hands. Now sure if you really only bought a wiz for n64 then you really bought the wrong device, as the pandora will be able to do it better but once again that wont do it perfectly either, but theres more to "next gen handheld emulation" than n64 and i dont mean 8bit or 16bit really i dont even mean ps1 either as thats been done. I think N64 is doable on the wiz BUT not as good as the Pandora and as many people have already said that Pandora wont do it perfectly either but for what it packs i think the wiz can do it just as a proof of concept cause if n64 is what you really only want than the pandora is gonna be the closest to getting it done as far as this generation of handheld devices go.mrpogo posted on May 28 2009 at 05:50 PM said:me either. If its there Il play it but im not overly bothered about this being emulated. 16bit emulation including A500, snes, megadrive etc is what this handhelds all about mi thinks
It's kind of funny that N64 games use the FPU much because the RSP and RDP are both fixed point parts, and they're the ones that'd be doing the heavy lifting with 3D math and any floating point vertices would have to be converted to the fixed formats. Incidentally, it might be possible for an HLE N64 emulator to offload the transform work that RSP microcodes do to the GTE (geometry transformation engine) block of the 3D core on the Wiz.Exophase posted on May 27 2009 at 04:48 PM said:If the Wiz DID have an FPU I'd say it was worth a shot. Although it'd need someone who really knows what they're doing with a lot of time. I wish I knew the execution profile of N64 games a little bit better so I could know exactly what floating point performance they did demand. All I know is that floating point does matter, because optimizations in FPU emulation in Daedalus certainly improved emulation speed. If I had any kind of communication with StrmnNrmn I might ask him to profile it. You would expect 2D games to not use them that heavily but who knows. Besides that, how many 2D games are actually available for N64?
That would never work. iPhone's touchscreen is multitouch, Pandora's isn't. So you can only press one thing at a time.portcitypetino posted on May 28 2009 at 11:19 PM said:You got the touch screen for virtual controls just like they do with other emulators on the iPhone now granted its 2.8" so it wont be very comfortable but itll do the job none the less.