darkman
darkman unmasked!
I am beginning to wonder if the gaming companies are going to continue the practice of porting games or take advantage of the system's capabilities. I'll admit that it is cheap to port games instead of taking the time to explore and make a game exclusive and unique to a particular system. It means putting aside a group of people and funds to a certain project. The DS is a different Handheld Gaming machine than the rest and I believe it can give you a unique arcade feel and experience. The game that has caused my concern is “Marvel Nemesis: Rise of the Imperfects.” This game is obviously a port or a GBA-DS hybrid thingy. They did not take the time to build the game to fit the DS. (Great games can be made for this system, if only they would take the time.) Don't get me wrong, I enjoy and like the game and I have fun playing it. But it is very buggy, glichy, and seems “rushed to market” before any thought went into it. Who play tested it? A game made for the DS would be a game that could not be ported to any other machine. Is there no creativity in the big gaming companies to use something like the DS? Do they not know what to do with this Handheld's capabilities? I don't believe the porting of a lot games to this system is going to work. Gaming companies are going to have to sit down and consider what to do with the DS and it's neat features. If they are going to port something like “Marvel Nemesis” they could at least take the time to work out all the bugs. I guess as a gamer I am tired of the two headed buggy, glichy, mutant, “lets make a fast dollar” ports. Maybe if I give them a little time they will get the hang of programing for this neat little machine. Hmmm........It has almost been a year now. <_<