aquafish - campain editing the levels to be identical to the GBA versions would indeed make the levels look identicle, but they would play differently. The enemies would still need to be emulated so they move their units as they do in the gba versions.
For example, the level may be identical, with all the units in their correct starting positions, but in the GP32 version, the computer player moves his first unit down, whereas in the gba version, the computer player moves his first unit to the left.
Just something to think about.
For example, the level may be identical, with all the units in their correct starting positions, but in the GP32 version, the computer player moves his first unit down, whereas in the gba version, the computer player moves his first unit to the left.
Just something to think about.