ivanovic
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- Joined
- Aug 4, 2006
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In case you have not seen this article yet, it might interest you: http://www.phoronix...._item&px=OTg3MA
Looks like TI might be working on a new open source driver for the OMAP platform. Maybe this also tackles the chip shipped in the pandora. That is: The driver seems to be 2D only at the moment, but the dev working on it seems to at least think that there might be some more stuff within a month, too. So far it is clearly not usable, but it might be a viable alternative "some time in the future".
Of course this driver won't be fast and stable right from the start. But honestly, regarding stable the current driver really does lack a lot. The main benefit of an open source driver would be that it is actually possible to *fix* issues instead of just complaining about them existing and never expecting an update/fix.
So lets hope that there really will be an open source driver especially including a 3D part, too (no idea if this will ever happen!). Maybe this driver will be built upon mesa for 3D which would mean that *full* OpenGL should be possible as well as OpenGL ES 2.0...
Looks like TI might be working on a new open source driver for the OMAP platform. Maybe this also tackles the chip shipped in the pandora. That is: The driver seems to be 2D only at the moment, but the dev working on it seems to at least think that there might be some more stuff within a month, too. So far it is clearly not usable, but it might be a viable alternative "some time in the future".
Of course this driver won't be fast and stable right from the start. But honestly, regarding stable the current driver really does lack a lot. The main benefit of an open source driver would be that it is actually possible to *fix* issues instead of just complaining about them existing and never expecting an update/fix.
So lets hope that there really will be an open source driver especially including a 3D part, too (no idea if this will ever happen!). Maybe this driver will be built upon mesa for 3D which would mean that *full* OpenGL should be possible as well as OpenGL ES 2.0...
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